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Asahi Linux Progress Report: Linux 6.19

asahilinux.org

41–50 of 188 posts

Re: Asahi Linux Progress Report: Linux 6.19

#41

It would be nice if projects like this were more willing to take on paid devs, and accept regular payment. have some sort of a subscription? I don't say that because my money is burning a whole in my pocket, but because I want to see more hardware support and stability. more testing, QA, but hunting. With the attention this project is getting, I'd be surprised if they can't get the equivalent of a small startup's see…

They accept financial help on OpenCollective: https://opencollective.com/asahilinux

Re: Asahi Linux Progress Report: Linux 6.19

#42

I was watching Bladerunner last night, specifically the part where Ford is zooming in on the photograph using voice commands. Above the display is an amber horizontal bar that changes in sync with the activity on the display and my first thought was, "Finally they found a use for the Mac Touch Bar!" The Touch Bar has so many uses in Linux I can't wait for it to work.

My favorite feature of the Touch Bar was that, if memory serves well, force push was right next to cancel in one of the IDEs, can't recall if Xcode or Intellij.

It's a shame that Apple discontinued 3D touch. That thing was so cool and working so well, but not enough developers used it apparently.

Re: Asahi Linux Progress Report: Linux 6.19

#43
post #2

I often wonder whether the folks at Apple have the Asahi team on their radar. Are they in awe of the reverse engineering marvels coming out of the Asahi project, or are they indifferent to it?

They are aware. They are also aware of the designs sitting in the cabinet right next to them in Cupertino that would make all the reverse engineering instantly unnecessary.

Such a monumentally Sisyphean waste of effort in behalf of the Asahi devs in my opinion.

If you care about personal computing or Linux, don’t buy a Mac.

Re: Asahi Linux Progress Report: Linux 6.19

#45

This is incredibly impressive and also quite sad. Six years later, we have a very-nearly-right kernel for the M1. Apple is launching the M5. It seems like the future is going to be a world of closed systems and custom silicon, with any free software lagging far behind.

Will the gap remain just as big once earlier architectures are fully covered? I would expect some inertia bringing positive feedback in the development loop.

Re: Asahi Linux Progress Report: Linux 6.19

#46
post #43
post #2

I often wonder whether the folks at Apple have the Asahi team on their radar. Are they in awe of the reverse engineering marvels coming out of the Asahi project, or are they indifferent to it?

They are aware. They are also aware of the designs sitting in the cabinet right next to them in Cupertino that would make all the reverse engineering instantly unnecessary. Such a monumentally Sisyphean waste of effort in behalf of the Asahi devs in my opinion. If you care about personal computing or Linux, don’t buy a Mac.

I'm still surprised how much drive this project has, a platform that doesn't want to support it and could introduce breaking changes any day.

Just why?

Re: Asahi Linux Progress Report: Linux 6.19

#48
post #22

Just came to praise the seven heroic souls who are working on this wonderful project that my M1 is just waiting to install once battery life meets my needs. And may I ask why, with all the crypto and tech money floating around, does Asahi not have a fully funded staff of fifty people?

Perhaps you should make the first step towards funding?

Well, wish I could contribute something which could help, but I am homeless living with Schzioaffective disorder and the inflation and wealth inequity caused by the tech industry has left my life on a razors edge when it comes to money.

But I would gladly match my 1% of my monthly income to anyone here who can pledge the same 1% who makes over $500k a year. So that would be my $20/month vs their $416/month.

Re: Asahi Linux Progress Report: Linux 6.19

#50

Earlier quoted context omitted.

My favorite feature of the Touch Bar was that, if memory serves well, force push was right next to cancel in one of the IDEs, can't recall if Xcode or Intellij.

It's a shame that Apple discontinued 3D touch. That thing was so cool and working so well, but not enough developers used it apparently.

The issue was discoverability.

If your design language is “flat as we can make it” how can you visualise a third dimension? You have to already know which things are 3D touch ready.

I blame the software refresh of Apple after the 5-series UI language was removed. Minimal mechanical design with rich complex software is a beautiful contrast that strengthens how both feel.

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