Bruno Simon – 3D Portfolio
41–50 of 193 posts
Re: Bruno Simon – 3D Portfolio
#42Does not work on Chrome, and actually freezes the tab
Re: Bruno Simon – 3D Portfolio
#43Re: Bruno Simon – 3D Portfolio
#44Does not work on Chrome, and actually freezes the tab
Re: Bruno Simon – 3D Portfolio
#45Very neat! I and completely respect the skill. I respect the effort even more! That said, it's not 'hands down, one of the coolest 3D websites', at least that I've seen. It's all "technical", very little "design". For example, why is it 'isometric overhead'? There's no particular benefit in the view, and it's specifically harder to control than it would be with a 'chase'/'third-person' camera. It's not like this is a…
> For example, why is it 'isometric overhead'? That's design exactly. There's no technical obstacle to making it over-the-shoulder instead, but it changes the aesthetic. The animations focus on what the jeep does to things, so a racing view that helps you avoid running into things wouldn't be appropriate. It also changes how you see the assets. And you'd lose that 'RC Pro-Am' feel. > Rather, it's just easier to progr…
You're welcome to your counter-opinion about the design, but you haven't convinced me. I've played plenty of games with third-person views where the gameplay was quite conducive to running in to things. I can also appreciate that the design is faux-retro, but that's kind of my whole issue with it. Sticking to a design because it is nostalgic is not user-focused. It's demographically limiting, by design. It's specifically niche-targeting. That's the opposite of trying to make the best kind of thing for the most kinds of people. Which is a business interest of a portfolio site. Building a little game for people who likes those types of games? Sweet! More power to you. But if you're showcasing a demo for wide audiences, a critique of the niche-targeting is valid. Not nearly as important as the people claiming they can't even play the game, for sure! But if you bounce one person because they press up on the keyboard and the truck moves "forward", and they don't like that - it's a marked negative for the site's intent.
You can't worry about pleasing everyone, and you especially can't worry about broad, overall, two-paragraph critiques on literal months of dedicated work. But neither of those make the critiques, themselves, improper or even wrong.
Re: Bruno Simon – 3D Portfolio
#46Re: Bruno Simon – 3D Portfolio
#47This got me thinking: Rewind 25 years, I can easily imagine 15 year-old me sinking DOZENS of hours into playing this "game". I remember I put much more time than that into a free game that came in a box of cereal[0]. Today, I loaded the site up and spend about 30 seconds on it before deciding "this is cool!" and moving on, probably never to return. What changed? I guess it's a mix of: (A) How I value my time. (B) The…
If this is the sort of thing you like (or in your case, used to like), you will like The Messenger too, probably more.
Re: Bruno Simon – 3D Portfolio
#48Does not work on Chrome, and actually freezes the tab
Re: Bruno Simon – 3D Portfolio
#49let's see ATS parse this
the collision physics on individual items like chairs is pretty cool
damn map has no boundary ha, weather system? damn
Re: Bruno Simon – 3D Portfolio
#5011/10 creativity.