GitHub is filled with these because it’s always easier to make an engine than a game. You play with the fun tech and make the graphics engine. You never make any tough tradeoffs because you don’t have a target to aim at. When an engine becomes useful is when it has to make a game. All your abstractions tend to get rearranged and hard decisions are made.
I usually look for games on websites like Itch.io. You might want to try that if you're having trouble finding websites that have games on them.