I tried to find some code that wasn't minified to assess the quality of this, and I found some shader code for the sky in the gemini version. The whole shader looks like it was regurgitated verbatim. This wouldn't hold up to licensing scrutiny. Here's a snippet from it: // wavelength of used primaries, according to preetham const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 ); // this pre-calcuation replaces older Tota…
I always find it amazing that people are wiling to use AI beacuse of stuff like this, its been illegally trained on code that it does not have the license to use, and constantly willy nilly regurgitates entire snippets completely violating the terms of use Edit: https://github.com/vorg/pragmatic-pbr/blob/master/local_modu... https://github.com/vorg/pragmatic-pbr/blob/master/local_modu... This looks like where the sou…
Codex, Opus, Gemini try to build Counter Strike
41–50 of 144 posts
Re: Codex, Opus, Gemini try to build Counter Strike
#42I tried to find some code that wasn't minified to assess the quality of this, and I found some shader code for the sky in the gemini version. The whole shader looks like it was regurgitated verbatim. This wouldn't hold up to licensing scrutiny. Here's a snippet from it: // wavelength of used primaries, according to preetham const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 ); // this pre-calcuation replaces older Tota…
Re: Codex, Opus, Gemini try to build Counter Strike
#43I tried to find some code that wasn't minified to assess the quality of this, and I found some shader code for the sky in the gemini version. The whole shader looks like it was regurgitated verbatim. This wouldn't hold up to licensing scrutiny. Here's a snippet from it: // wavelength of used primaries, according to preetham const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 ); // this pre-calcuation replaces older Tota…
Re: Codex, Opus, Gemini try to build Counter Strike
#44This is very impressive. That said, 1st person shooters seem like the less interesting type of game to create with an LLM nowadays. I'd much rather see a large world mystery game, for example. Think something like "All Her Fault", where you're the mom and you show up to pick up your kid and the game starts there -- and you need to find your kid. I would fine a game like that something that we probably couldn't do wel…
Re: Codex, Opus, Gemini try to build Counter Strike
#45I tried to find some code that wasn't minified to assess the quality of this, and I found some shader code for the sky in the gemini version. The whole shader looks like it was regurgitated verbatim. This wouldn't hold up to licensing scrutiny. Here's a snippet from it: // wavelength of used primaries, according to preetham const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 ); // this pre-calcuation replaces older Tota…
Re: Codex, Opus, Gemini try to build Counter Strike
#46Earlier quoted context omitted.
I always find it amazing that people are wiling to use AI beacuse of stuff like this, its been illegally trained on code that it does not have the license to use, and constantly willy nilly regurgitates entire snippets completely violating the terms of use Edit: https://github.com/vorg/pragmatic-pbr/blob/master/local_modu... https://github.com/vorg/pragmatic-pbr/blob/master/local_modu... This looks like where the sou…
The courts have ruled that generated output is not infringing.
Re: Codex, Opus, Gemini try to build Counter Strike
#47Earlier quoted context omitted.
I always find it amazing that people are wiling to use AI beacuse of stuff like this, its been illegally trained on code that it does not have the license to use, and constantly willy nilly regurgitates entire snippets completely violating the terms of use Edit: https://github.com/vorg/pragmatic-pbr/blob/master/local_modu... https://github.com/vorg/pragmatic-pbr/blob/master/local_modu... This looks like where the sou…
It's fascinating that people care very much about this when it's visual arts, but when it comes to code almost no one does. E.g. the latest Anno game (117) received a lot of hate for using AI generated loading screen backgrounds, while I have never heard of a single person caring about code, which probably was heavily AI generated.
Re: Codex, Opus, Gemini try to build Counter Strike
#48I tried to find some code that wasn't minified to assess the quality of this, and I found some shader code for the sky in the gemini version. The whole shader looks like it was regurgitated verbatim. This wouldn't hold up to licensing scrutiny. Here's a snippet from it: // wavelength of used primaries, according to preetham const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 ); // this pre-calcuation replaces older Tota…
The idea that someone could hold copyright over such a tiny snippet of code is just as stupid as LLMs regurgitating them.
Re: Codex, Opus, Gemini try to build Counter Strike
#49Now show us the cost, the time it took, and how much babysit... sorry, "human supervision" was necessary.