The Swift SDK for Android
41–50 of 298 posts
Re: The Swift SDK for Android
#42Does this project tie in to the SKIP transpiler? https://skip.tools/blog/bringing-swift-to-android/ I have an existing Swift / SwiftUI app that I am looking to port to Android, and have been not wanting to move to React Native.
Re: The Swift SDK for Android
#43Earlier quoted context omitted.
Thanks - I see, so swift packages for everything. What would be the equivalent shader / GPU language on Android? OpenGL?
OpenGL or Vulkan, you might be able to have some luck transpiling metal shaders to spirv-cross at a cursory look
Re: The Swift SDK for Android
#44Why can’t everything just be a progressive web app
Re: The Swift SDK for Android
#45I would love if I don't have to port my whole iOS app to Android manually. How exactly would this integration work if say business logic is handled by Swift - I'm guessing UI and SwiftUI would not be supported initially? My app [0] uses a lot of metal shader code - I'm guessing there's no easy way to bring that across? [0] https://apps.apple.com/app/apple-store/id1545223887
Yeah I would also like to see SwiftUI but its apple ecosystem only.
Re: The Swift SDK for Android
#46"You got Kotlin in my iOS." "You got Swift in my Android."
Re: The Swift SDK for Android
#47I've been toying around with multiplatform frameworks like RN and Flutter for a side project of mine but they never feel right. I'd rather use the native UI per platform and have a nice way to share business logic. KMP exists but I think for most developers wanting to build an app it's more common to build for iOS first, and then port to Android later if the app gets traction. With a little foresight of keeping shared code in a Swift Package, it seems like that's getting more and more possible which is great to see.
Re: The Swift SDK for Android
#48I hope they actually stick with this. Swift embedded, for example, is a sort of proof of concept more than viable platform, and you end up battling that more than the problem you are trying to solve. It is a shame because aesthetically Swift is easily the nicest of the modern safe languages, but there have been really odd noises in the community about project leadership that sour things.