DOOMscrolling: The Game
41–50 of 103 posts
Re: DOOMscrolling: The Game
#42I used ai to make a simple game for a hackathon: you are an ai gathering training data its a bit like warioware with an extremly annoying soundtrack https://vibeware.vercel.app/ came 2nd! thanks claude
Also those aren’t fire hydrants
Re: DOOMscrolling: The Game
#43I know this is just fun and games, but i cant even start to imagine what the code is like.
Re: DOOMscrolling: The Game
#44Re: DOOMscrolling: The Game
#45Am I the only one who finds in bad taste to use "Epstein victims demand release ..." in the game? Is rape and pedophilia already normalized and I didn't notice?
Re: DOOMscrolling: The Game
#46Re: DOOMscrolling: The Game
#47It is absolutely wild seeing people who do not know how to code building and shipping computer games. This kind of language is fascinating/terrifying: > I assume doing all this computationally is more processor-intensive than using pre-rendered monsters, but it’s very smooth for me on both desktop and phone, so it must not be too intensive. I guess I’ll hear from people if it’s choppy on their device. I think the nat…
The Photographerizationing of software engineering has come.
Re: DOOMscrolling: The Game
#48Great game! Few impressions of the gameplay - Way easier on laptop compared to mobile; the monsters still spawn at the bottom of the viewport so you can camp at the top much further away on a laptop - The game almost gets easier the more powered up you get. To make it more challenging you could consider speeding up the lava at the top
Re: DOOMscrolling: The Game
#49Re: DOOMscrolling: The Game
#50This reminds me of the old Mac shareware game BOOM, which is a (very well made) Bomberman clone with Doom assets. I would recommend anyone who likes Doom or Bomberman to try it!