Whats the goto instead of strace, if you wanted to see what was going on?
Io_uring, kTLS and Rust for zero syscall HTTPS server
41–50 of 173 posts
Re: Io_uring, kTLS and Rust for zero syscall HTTPS server
#42> For example when submitting a write operation, the memory location of those bytes must not be deallocated or overwritten. > The io-uring crate doesn’t help much with this. The API doesn’t allow the borrow checker to protect you at compile time, and I don’t see it doing any runtime checks either. I've seen comments like this before[1], and I get the impression that building a a safe async Rust library around io_urin…
Think about it for a second. Why do we not have this problem with "synchronous" syscalls? When you call `read` you also "pass mutable borrow" of the buffer to the kernel, but it maps well into the Rust ownership/borrow model since the syscall blocks execution of the thread and there are no ways to prevent it in user code. With poll-based async model you side-step this issues since you use the same "sync" syscalls, but which are guaranteed to return without blocking.
For a completion-based IO to work properly with the ownership/borrow model we have to guarantee that the task code will not continue execution until it receives a completion event. You simply can not do it with state machines polled in user code. But the threading model fits here perfectly! If we are to replace threads with "green" threads, user Rust code will look indistinguishable from "synchronous" code. And no, the green threads model can work properly on embedded systems as demonstrated by many RTOSes.
There are several ways of how we could've done it without making the async runtime mandatory for all targets (the main reason why green threads were removed from Rust 1.0). My personal favorite is introduction of separate "async" targets.
Unfortunately, the Rust language developers made a bet on the unproved polling stackless model because of the promised efficiency and we are in the process of finding out whether the bet plays of or not.
Re: Io_uring, kTLS and Rust for zero syscall HTTPS server
#43This was a good read and great work. Can't wait to see the performance tests. Your write up connected some early knowledge from when I was 11 where I was trying to set up a database/backend and was finding lots of cgi-bin online. I realize now those were spinning up new processes with each request https://en.wikipedia.org/wiki/Common_Gateway_Interface I remember when sendfile became available for my large gaming foru…
It wasn't just CGI, every HTTP session was commonly a forked copy of the entire server in the CERN and Apache lineage! Apache gradually had better answers, but their API with common addons made it a bit difficult to transition so webservers like nginx took off which are built closer to the architecture in the article with event driven I/O from the beginning.
The same model is possible in Apache httpd 2.x with the "prefork" mpm.
Re: Io_uring, kTLS and Rust for zero syscall HTTPS server
#44> For example when submitting a write operation, the memory location of those bytes must not be deallocated or overwritten. > The io-uring crate doesn’t help much with this. The API doesn’t allow the borrow checker to protect you at compile time, and I don’t see it doing any runtime checks either. I've seen comments like this before[1], and I get the impression that building a a safe async Rust library around io_urin…
You don’t have to represent everything with borrows. You can just use data structures like Slab to make it cancel safe. As an example this library I wrote before is cancel safe and doesn’t use lifetimes etc. for it. https://github.com/steelcake/io2
It is just a PITA to get it fully right.
Probably need the buffer to come from the async library so user allocates the buffers using the async library like a sibling comment says.
It is just much easier to not use Rust and say futures should run fully always and can’t be just dropped and make some actual progress. So I’m just doing it in zig now
Re: Io_uring, kTLS and Rust for zero syscall HTTPS server
#45Re: Io_uring, kTLS and Rust for zero syscall HTTPS server
#46> For example when submitting a write operation, the memory location of those bytes must not be deallocated or overwritten. > The io-uring crate doesn’t help much with this. The API doesn’t allow the borrow checker to protect you at compile time, and I don’t see it doing any runtime checks either. I've seen comments like this before[1], and I get the impression that building a a safe async Rust library around io_urin…
This actually one of my many gripes about Rust async and why I consider it a bad addition to the language in the long term. The fundamental problem is that rust async was developed when epoll was dominant (and almost no one in the Rust circles cared about IOCP) and it has heavily influenced the async design (sometimes indirectly through other languages). Think about it for a second. Why do we not have this problem wi…
No, this is a mistaken retelling of history. The Rust developers were not ignorant of IOCP, nor were they zealous about any specific async model. They went looking for a model that fit with Rust's ethos, and completion didn't fit. Aaron Turon has an illuminating post from 2016 explaining their reasoning: https://aturon.github.io/tech/2016/09/07/futures-design/
See the section "Defining futures":
There’s a very standard way to describe futures, which we found in every existing futures implementation we inspected: as a function that subscribes a callback for notification that the future is complete.
Note: In the async I/O world, this kind of interface is sometimes referred to as completion-based, because events are signaled on completion of operations; Windows’s IOCP is based on this model.
[...] Unfortunately, this approach nevertheless forces allocation at almost every point of future composition, and often imposes dynamic dispatch, despite our best efforts to avoid such overhead.
[...] TL;DR, we were unable to make the “standard” future abstraction provide zero-cost composition of futures, and we know of no “standard” implementation that does so.
[...] After much soul-searching, we arrived at a new “demand-driven” definition of futures.
I'm not sure where this meme came from where people seem to think that the Rust devs rejected a completion-based scheme because of some emotional affinity for epoll. They spent a long time thinking about the problem, and came up with a solution that worked best for Rust's goals. The existence of a usable io_uring in 2016 wouldn't have changed the fundamental calculus.
Re: Io_uring, kTLS and Rust for zero syscall HTTPS server
#47It seems like there’s these fundamental things in OSes that we just can’t improve, or I suppose can’t without breaking too much backward compatibility, so we are forced to do this.
Re: Io_uring, kTLS and Rust for zero syscall HTTPS server
#48Earlier quoted context omitted.
There is, I think, an ownership model that Rust's borrow checker very poorly supports, and for lack of a better name, I've called it hot potato ownership. The basic idea is that you have a buffer which you can give out as ownership in the expectation that the person you gave it to will (eventually) give it back to you. It's a sort of non-lexical borrowing problem, and I very quickly discovered when trying to implemen…
This can be done with exclusively owned objects. That's how io_uring abstractions work in Rust – you give your (heap allocated) buffer to a buffer pool, and get it back when the operation is done. &mut references are exclusive and non-copyable, so the hot potato approach can even be used within their scope. But the problem in Rust is that threads can unwind/exit at any time, invalidating buffers living on the stack,…
1. global my_global_var: GlobalType = …
2. heap my_heap_var: HeapType = …
3. stack my_stack_var: StackType = …
Global types would need to implement a global trait to ensure mutual exclusion (waves hands).So by having the location of allocation in the type itself, we no longer have to do boxing mental gymnastics
Re: Io_uring, kTLS and Rust for zero syscall HTTPS server
#49Earlier quoted context omitted.
This actually one of my many gripes about Rust async and why I consider it a bad addition to the language in the long term. The fundamental problem is that rust async was developed when epoll was dominant (and almost no one in the Rust circles cared about IOCP) and it has heavily influenced the async design (sometimes indirectly through other languages). Think about it for a second. Why do we not have this problem wi…
> The fundamental problem is that rust async was developed when epoll was dominant (and almost no one in the Rust circles cared about IOCP) No, this is a mistaken retelling of history. The Rust developers were not ignorant of IOCP, nor were they zealous about any specific async model. They went looking for a model that fit with Rust's ethos, and completion didn't fit. Aaron Turon has an illuminating post from 2016 ex…
This is exactly what I meant when I wrote about the indirect influence from other languages. People may dress it up as much as they want, but it's clear that polling was the most important model at the time (outside of the Windows world) and a lot of design consideration was put into being compatible with it. The Rust async model literally uses the polling terminology in its most fundamental interfaces!
>this approach nevertheless forces allocation at almost every point of future composition
This is only true in the narrow world of modeling async execution with futures. Do you see heap allocations in Go on each equivalent of "future composition" (i.e. every function call)? No, you do not. With the stackfull models you allocate a full stack for your task and you model function calls as plain function calls without any future composition shenaniganry.
Yes, the stackless model is more efficient memory-wise and allows for some additional useful tricks (like sharing future stacks in `join!`). But the stackfull model is perfectly efficient for 95+% of use cases, fits better with the borrow/ownership model, does not result in the `.await` noise, does not lead to the horrible ecosystem split (including split between different executors), and does not need the language-breaking hacks like `Pin` (see the `noalias` exception made for it). And I believe it's possible to close the memory efficiency gap between the models with certain compiler improvements (tracking maximum stack usage bound for functions and introducing a separate async ABI with two separate stacks).
>The existence of a usable io_uring in 2016 wouldn't have changed the fundamental calculus.
IIRC the first usable versions of io-uring very released approximately during the time when the Rust async was undergoing stabilization. I am really confident that if the async system was designed today we would've had a totally different model. Importance of completion-based models has only grown since then not only because of the sane async file IO, but also because of Spectre and Meltdown.
Re: Io_uring, kTLS and Rust for zero syscall HTTPS server
#50> For example when submitting a write operation, the memory location of those bytes must not be deallocated or overwritten. > The io-uring crate doesn’t help much with this. The API doesn’t allow the borrow checker to protect you at compile time, and I don’t see it doing any runtime checks either. I've seen comments like this before[1], and I get the impression that building a a safe async Rust library around io_urin…
Well, I think there is interest, but mostly for file IO.
For file IO, the situation is pretty simple. We already have to implement that using spawn_blocking, and spawn_blocking has the exact same buffer challenges as io_uring does, so translating file IO to io_uring is not that tricky.
On the other hand, I don't think tokio::net's existing APIs will support io_uring. Or at least they won't support the buffer-based io_uring APIs; there is no reason they can't register for readiness through io_uring.