“A 30% revenue share can easily be the difference between a company that can afford to scale, hire new employees, and reinvest in its product, and one that is perpetually struggling to stay afloat.” This brought up a fun thought exercise for me. Pretty sure that Y Combinator would argue that giving away 7% of one's company for access to intangible (but beneficial) things like funding, advisors, etc, is completely wor…
Y Combinator files brief supporting Epic Games, says store fees stifle startups
41–50 of 247 posts
Re: Y Combinator files brief supporting Epic Games, says store fees stifle startups
#42“A 30% revenue share can easily be the difference between a company that can afford to scale, hire new employees, and reinvest in its product, and one that is perpetually struggling to stay afloat.” This brought up a fun thought exercise for me. Pretty sure that Y Combinator would argue that giving away 7% of one's company for access to intangible (but beneficial) things like funding, advisors, etc, is completely wor…
Re: Y Combinator files brief supporting Epic Games, says store fees stifle startups
#43Earlier quoted context omitted.
A family member of mine has an Apple phone, and the lack of availability of not just open source software but even freeware or freemium software astounds me. They make it so difficult to distribute anything, that it's not worth it unless you are getting significant revenue. This means that often the only option is something extremely scammy that charges monthly for the most trivial capabilities. Of course, Apple gets…
You know how we got here? It used to be a free-for-all where grandma could download any software off the Internet on her Windows computer. You know how the rest went. I honestly don't mind it. It's so easy to recommend an iPhone to non-technical users, knowing the app store is still not compromised with low quality/malicious garbage. (Sure it requires a bit of expectation attenuation but the Android app stores are wo…
Re: Y Combinator files brief supporting Epic Games, says store fees stifle startups
#44I don’t know. You could just as well say, “A 3% merchant fee can easily be [… ruinous to a bunch of companies]”, and I’d be talking about Stripe, a Y Combinator company. In Europe they manage to cap interchange fees at 10x less, and there’s no less “payments innovation” or more “fraud” or whatever some nice red headed LISP brothers or some insightful patio furniture guy will say is eating into the 3% merchant fees. P…
Re: Y Combinator files brief supporting Epic Games, says store fees stifle startups
#45But people should also be able to get apps from whatever store they want.
(Ground rules all app stored would have to follow based on technical, security, and legal concerns would be fine too, IMO.)
Of course Apple would never go for that, so we'll end up with whatever mess legal processes can wring out of them.
Re: Y Combinator files brief supporting Epic Games, says store fees stifle startups
#46“A 30% revenue share can easily be the difference between a company that can afford to scale, hire new employees, and reinvest in its product, and one that is perpetually struggling to stay afloat.” This brought up a fun thought exercise for me. Pretty sure that Y Combinator would argue that giving away 7% of one's company for access to intangible (but beneficial) things like funding, advisors, etc, is completely wor…
Startup founders can choose between many models of funding, VCs, etc. Starups cannot choose between different ways of accessing willing customers over iOS, they have to comply with a %30 cut and a jungle of regulations that act in Apple's interest. These two examples aren't the same, even just on the basis of market power.
What? They can offer an SPA, or a traditional web page. They can offer a hardware device. They can make an android app compelling enough to convert users.
Re: Y Combinator files brief supporting Epic Games, says store fees stifle startups
#47I think Apple should mostly be allowed to run as crappy an App Store as they want. But people should also be able to get apps from whatever store they want. (Ground rules all app stored would have to follow based on technical, security, and legal concerns would be fine too, IMO.) Of course Apple would never go for that, so we'll end up with whatever mess legal processes can wring out of them.
It’s funny how they are their own counter example. They have no leg to stand on.
Re: Y Combinator files brief supporting Epic Games, says store fees stifle startups
#48Earlier quoted context omitted.
You know how we got here? It used to be a free-for-all where grandma could download any software off the Internet on her Windows computer. You know how the rest went. I honestly don't mind it. It's so easy to recommend an iPhone to non-technical users, knowing the app store is still not compromised with low quality/malicious garbage. (Sure it requires a bit of expectation attenuation but the Android app stores are wo…
This is an argument for gating the free-for-all behind a setting technical users can find, not demanding 30% of revenue if a dev would like access to apple users. The security aspect is real, but this is really about maximizing profits by monopolizing access to anyone with an iPhone.
You can make the expert mode dialog say "Clicking this button will erase your hard drive, drain your bank account, and give your dog cancer" and people will still click it.
Re: Y Combinator files brief supporting Epic Games, says store fees stifle startups
#49I think Apple should mostly be allowed to run as crappy an App Store as they want. But people should also be able to get apps from whatever store they want. (Ground rules all app stored would have to follow based on technical, security, and legal concerns would be fine too, IMO.) Of course Apple would never go for that, so we'll end up with whatever mess legal processes can wring out of them.
You say “they would never go for this” but they do it on the Mac. It’s funny how they are their own counter example. They have no leg to stand on.
I don’t think Apple is arguing that it is impossible to allow more open ways to install apps on iPhones. I think they’re saying that they don’t want to, and that they shouldn’t have to.
Re: Y Combinator files brief supporting Epic Games, says store fees stifle startups
#50Earlier quoted context omitted.
This is an argument for gating the free-for-all behind a setting technical users can find, not demanding 30% of revenue if a dev would like access to apple users. The security aspect is real, but this is really about maximizing profits by monopolizing access to anyone with an iPhone.
When a normal user is highly motivated to install software, there is no such distinction from a "technical user". He wants to install AnimeWallpapersTotallyNotATrojan.app. The operating system disallows it. Then he just does a search for how to install AnimeWallpapersTotallyNotATrojan.app on iOS, and finds 20 tutorials walking him through the steps to ungate the install. You can make the expert mode dialog say "Click…
Me: ...