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I've launched 37 products in 5 years and not doing that again

indiehackers.com

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Re: I've launched 37 products in 5 years and not doing that again

#42

Earlier quoted context omitted.

But how do you find that first customer who's willing to pay for a solution? In a way, that's the same problem as getting a job, which seems to be harsh for recent college graduates.

It's complicated, but you have to talk to real human beings in your surroundings and learn about their lives.

Please elaborate. I think I can talk to people pretty well. But I've yet to hear anyone accidentally mentioning a valid business opportunity.

How do you pre-filter which event to go to and who to talk to?

How do you introduce the topic of potential business ideas?

How do you confirm that they would actually pay for it if you would build it?

Also, has this ever worked for you?

Re: I've launched 37 products in 5 years and not doing that again

#43

The indie hacker community builds worthless, visionless widgets and then fails to market them. Could you imagine Steve jobs talking about building 37 products in 5 years? Instead, talk to a customer. Build something that solves just one person's problem really well. Grow from there.

From what I perceive of his personality through the media, I totally believe that a 24 years old Steve Jobs in 2025 would do that.

Re: I've launched 37 products in 5 years and not doing that again

#44
post #19

I just want to share my recent personal experience. Recently I've finally decided to try creating something new that people would find useful hoping that some day I would be able to turn a profit from that. So I vibe coded a pretty bare-bones (but fully functional) version of my idea and started to talk about it in several platforms, including IndieHackers. And the main "advice" I've got after talking with a few peop…

> But why would you give this generic advice without even looking at the thing?

Is there a website, documentation, any kind of presentation of your product? In that case, depending on your idea, this might be already enough for people to evaluate it. Certain categories are so overpopulated, people don't need to see the actual product any more; some description, maybe a screenshot, that's enough. The other side is, people are also so feed up with seeing the same stuff for the gazillions time again and again, they simply can't even bother with it any more.

> I can see how one could be tricked into the idea that success mainly comes from a good idea and not a good execution.

The idea drives your marketing, which brings you customers. The execution is what holds them and animates them to give you money. But if your marketing sucks, you won't get customers easily, so it's important to have a good balance, unless you plan to polish your product for a decade, until serious money shows up.

Re: I've launched 37 products in 5 years and not doing that again

#45
The biggest problem I have, is that, even though I know from experience that I should talk to customers to understand their problems and build a solution that provides them value, and spend time talking to them to understand the value proposition, how to communicate it, and how it fits into their workflow, I don't enjoy those bits, and I prefer to just code things I want to build. I prefer to willfully delude myself into thinking that the thing I want to build is something other people will want to pay for. Oh, wait, and I prefer not to charge people and not to sell ads. So there's that too. Am I doing this right?

Re: I've launched 37 products in 5 years and not doing that again

#46
post #19

I just want to share my recent personal experience. Recently I've finally decided to try creating something new that people would find useful hoping that some day I would be able to turn a profit from that. So I vibe coded a pretty bare-bones (but fully functional) version of my idea and started to talk about it in several platforms, including IndieHackers. And the main "advice" I've got after talking with a few peop…

I didn't understand the indiehacker community/product mindset until I discovered the indiehacker "influencers" / lifestyle vloggers / etc. that might be the only ones actually turning a profit on all of this.

The influencers sell a lifestyle of throwing a million darts at the board with simple apps and building tiny businesses off the handful that get a lot of interest or seem to resonate with users. And the apps they build that do well are mostly small tools for other indiehackers to use to build/host/augment their apps. So they not only have the distribution and marketing aspects solved already, but they've actually created the demand for their own products by selling what they do as a viable (and easy/glamorous) path to success.

The other indiehackers are mostly in it to be like their favorite influencers, so they copy them by making small tools for other indiehackers and trying the million darts strategy. But it just gets lost in a sea of other indiehackers with no audience or distribution, all trying to sell the same kinds of products to each other. It just seems like a really bad community to sell to: very cost conscious, building competing products, familiar with all your marketing/fake-it-til-you-make it strategies. If at first you don't succeed, watch more youtube videos and throw more darts!

I don't think "market pull" is a terrible strategy and I'm sure for some it's just a fun way to write software but I worry that it's mostly a hybrid get-rich-quick scheme, parasocial thing for the small number of influencers at the top that wastes a huge amount of time. Personally I don't like the idea of baiting people with fake landing pages and think it's actively harmful for so many people to only build simple apps with immediate traction. It's just poisoning the well and making small-scale software low-trust, trying to get rich quick off other people trying to get rich quick

Re: I've launched 37 products in 5 years and not doing that again

#47

The indie hacker community builds worthless, visionless widgets and then fails to market them. Could you imagine Steve jobs talking about building 37 products in 5 years? Instead, talk to a customer. Build something that solves just one person's problem really well. Grow from there.

Do you think Steve Jobs give a shit about what customers thought?

Re: I've launched 37 products in 5 years and not doing that again

#48

Earlier quoted context omitted.

It's complicated, but you have to talk to real human beings in your surroundings and learn about their lives.

Please elaborate. I think I can talk to people pretty well. But I've yet to hear anyone accidentally mentioning a valid business opportunity. How do you pre-filter which event to go to and who to talk to? How do you introduce the topic of potential business ideas? How do you confirm that they would actually pay for it if you would build it? Also, has this ever worked for you?

You learn where your customers hang out, and then you hang out there and authentically become part of the social group. You spend weeks/months/years learning what they like, their workflows, and their problems. Or, better, you've already spent years working with your customers so you have some experience in these matters. Then you spend more time setting up face-to-face discussions, at conferences, online, or wherever they hang out, *not* trying to shill, but honestly and authentically trying to learn what they need.

It may take dozens or hundreds of attempts, and then you find a small group, maybe a half dozen or so, that are early adopters, willing to live with your experiments and provide feedback. Work with them to hone the value proposition, and learn how to communicate it effectively. Tweak or pivot the product to fit their needs, often for many more months.

There is no simple solution that involves making a few social media posts, or paying for advertisements, or spamming people with email. Everything that actually works takes lots of personal time and energy.

Re: I've launched 37 products in 5 years and not doing that again

#49
post #19

I just want to share my recent personal experience. Recently I've finally decided to try creating something new that people would find useful hoping that some day I would be able to turn a profit from that. So I vibe coded a pretty bare-bones (but fully functional) version of my idea and started to talk about it in several platforms, including IndieHackers. And the main "advice" I've got after talking with a few peop…

I didn't understand the indiehacker community/product mindset until I discovered the indiehacker "influencers" / lifestyle vloggers / etc. that might be the only ones actually turning a profit on all of this. The influencers sell a lifestyle of throwing a million darts at the board with simple apps and building tiny businesses off the handful that get a lot of interest or seem to resonate with users. And the apps the…

That's hilarious. The post reminded me of Marc Lou, who's launched like 30 SaaS, and from what I gathered by far his most profitable one is the one that helps you launch your own SaaS...
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