Earlier quoted context omitted.
> If kids pay 5-10 bucks every once in a while to support their entertainment and pay engineering salaries If this was a game that had a subscription fee or where you had to buy the new version every year, that might be true. These games don’t work like that, though. They rely on maximizing the take from each individual player. They’re designed so that the sky is the limit. You pay 5-10 bucks here, then you’re entice…
The amount a child can spend on Roblox is entirely up to the parents. Children, especially pre-teens, don’t have access to credit or money without their parents consent, and a pretty easy way to limit the amount of money your child can spent on Roblox is to just make them have to ask you to buy the in-game currency. There are problems with the game but the amount of money going into it is something a parent can and s…
Infrastructure at Roblox
41–50 of 75 posts
Re: Infrastructure at Roblox
#42Earlier quoted context omitted.
As someone with no experience of roblox but has heard this a few times, what exactly about it makes it 'such' a bad thing??
The YouTube channel “People Make Games” had a really great video on the exploitation going on
Re: Infrastructure at Roblox
#43One reason to not work at Roblox is all their user peaks are when you want to be with your family- after school, after dinner, the weekend, Christmas morning. Seems like it could be frustrating after a while.
Re: Infrastructure at Roblox
#44Earlier quoted context omitted.
Roblox has a seemingly impossible to solve problem with child predators. Kids have the oddest talent of being able to stumble into the most unknown, niche games where these people lurk. Roblox now has voice chat as well and you have grown adults talking to teenagers in private, unsupervised and away from parental attention. Roblox currently has a massive event going on that was hit with a huge controversy. They picke…
If tens of million of people are using a service, statistically at least a few of them are going to be bad actors. The stuff you're describing doesn't really seem much different that any popular internet spaces in the 2000s. People were "cybering" in World of Warcraft. 4chan was raiding habbo hotel and club penguin with Nazi memes. Kids were chatting with strangers on AIM and ventrilo. If anything, these services pro…
Re: Infrastructure at Roblox
#45Earlier quoted context omitted.
As someone with no experience of roblox but has heard this a few times, what exactly about it makes it 'such' a bad thing??
Roblox has a seemingly impossible to solve problem with child predators. Kids have the oddest talent of being able to stumble into the most unknown, niche games where these people lurk. Roblox now has voice chat as well and you have grown adults talking to teenagers in private, unsupervised and away from parental attention. Roblox currently has a massive event going on that was hit with a huge controversy. They picke…
Well there’s four words I never expected, not wanted, to see arranged like that. :S
Re: Infrastructure at Roblox
#46Earlier quoted context omitted.
13 years old and above can talk and dm with any other account also 13 years old and above. Unless a parent account disables it.
I once overheard our nine year old explaining to a friend how to lie about their birthdate to create a YouTube account. Age checks are not meaningfully a working thing.
Re: Infrastructure at Roblox
#47Earlier quoted context omitted.
If tens of million of people are using a service, statistically at least a few of them are going to be bad actors. The stuff you're describing doesn't really seem much different that any popular internet spaces in the 2000s. People were "cybering" in World of Warcraft. 4chan was raiding habbo hotel and club penguin with Nazi memes. Kids were chatting with strangers on AIM and ventrilo. If anything, these services pro…
Roblox specifically markets itself to children, and 40% of its playerbase is 13 years old or younger. Therefore, it is reasonable to hold it to a higher standard than other games.
Re: Infrastructure at Roblox
#48kids should _not_ be playing roblox unsupervised (or at all?). it’s full of inappropriate and seemingly unmoderated content, while simultaneously being built to extract microtransactions. amazing infra challenges, just a shame is a cesspool.
Right. Company's finance is based off on 1) letting game devs sell loot boxes freely to children. It's a legal slot machine for kids 2) paying developers with their own currency which then can be converted to tangible currency
These should be illegal
Re: Infrastructure at Roblox
#49If they didn't use Kubernetes, they'd probably only need 10% of the capacity! /s but also not exactly /s
Re: Infrastructure at Roblox
#50Earlier quoted context omitted.
I recently attended a class with my kid on internet safety taught by an attorney specializing in defending children accused of crimes, especially those involving computers. Roblox is like the #1 cesspool for bad shit going down with kids on the internet. Social media is bad as well, and my kids do neither. No, Roblox is not the end of the world, but there’s no real compelling reason to open up to it. They play with t…
The #1 by raw numbers, or normalized for userbase?
Only some of Roblox is trying to get children addicted to gambling.