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One Million Chessboards

onemillionchessboards.com

41–50 of 82 posts

Re: One Million Chessboards

#41
post #39
post #37

Earlier quoted context omitted.

I didn't like the idea of a queen on one board capturing the king on another board as her first move. And then I tried this rule and thought it created really fun counterplay when you're trying to capture a piece someone else is controlling, since you can move to a new board to be safe (and can lay traps this way). I'm sorry you don't like that decision! But I think that I stand by it.

> I didn't like the idea of a queen on one board capturing the king on another board as her first move If you did want to experiment with supporting cross-board captures, an alternate way to address that could be by rotating the board 180° every other row, so that white pieces have other white pieces behind their home rank.

oh this is a pretty fun idea! If I decide to keep this one around for a bit maybe I'll play with doing this after wiping the board

Re: One Million Chessboards

#42
post #41
post #39

Earlier quoted context omitted.

> I didn't like the idea of a queen on one board capturing the king on another board as her first move If you did want to experiment with supporting cross-board captures, an alternate way to address that could be by rotating the board 180° every other row, so that white pieces have other white pieces behind their home rank.

oh this is a pretty fun idea! If I decide to keep this one around for a bit maybe I'll play with doing this after wiping the board

This would be fun!

Re: One Million Chessboards

#43
post #32
post #20

Earlier quoted context omitted.

If you don’t mind explaining, I’m curious how you test something like this before it goes live. It seems like it would be hard to simulate all the things that could happen at scale.

So sometimes I don't test these projects that much but I did this time. Here are a few thoughts: My biggest goal was "make sure that my bottleneck is serialization or syscalls for sending to the client." Those are both things I can parallelize really well, so I could (probably) scale my way out of them vertically in a pinch. So I tried to pick an architecture that would make that true; I evaluated a ton of different…

Makes sense that you’re a Jane Street alum. Damn cool stuff.

Re: One Million Chessboards

#44

I was only able to move the black pieces. And I was able to move black consecutively on the same board. So I didn't fully understand. Are the rules being enforced or is it just updates. I enjoyed the sc2 UI when selecting pieces

It shows your color bottom right. It’s not turn based.

Re: One Million Chessboards

#49

Earlier quoted context omitted.

herding around ~25 queens was also fun building fortresses (since enemy can't cross board border by capture) is also. fun.

theoretically there's a design for "indestructible" fortress (rhoburb, you are a genius) 1) fill corner board with pieces 2) cover the border (from inside) with pawns 3) cover the promotion square on the border with the king king can't exit the board, pawns can't walk backward to leave space, filler doesn't allow these 2 to make way --- the real holy grail that will never be achieved I fear

https://onemillionchessboards.com/#4362,7

Re: One Million Chessboards

#50
post #49

Earlier quoted context omitted.

theoretically there's a design for "indestructible" fortress (rhoburb, you are a genius) 1) fill corner board with pieces 2) cover the border (from inside) with pawns 3) cover the promotion square on the border with the king king can't exit the board, pawns can't walk backward to leave space, filler doesn't allow these 2 to make way --- the real holy grail that will never be achieved I fear

https://onemillionchessboards.com/#4362,7

Nice.

A lot of people are still making flawed fortresses, just popped a black fortress with the help of tor and they were actually around and tried to defend it. So sad. muwahahah

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