> So, if traditional game worlds are paintings, neural worlds are photographs. Information flows from sensor to screen without passing through human hands. I don't get this analogy at all. Instead of a human information flows through a neural network which alters the information. > Every lifelike detail in the final world is only there because my phone recorded it. I might be wrong here but I don't think this is true…
There is no previous data. This network is exclusively trained on the data he collected from the scene.