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Blender-made movie Flow takes Oscar

reuters.com

41–50 of 145 posts

Re: Blender-made movie Flow takes Oscar

#41
post #34
post #12

Not only was it made with Blender, the final renders were done with Blenders semi-realtime Eevee engine rather than its max-fidelity Cycles engine. That reduced the compute required by orders of magnitude - the director said a render farm wasn't necessary because his local workstation could produce final-quality 4K frames in 0.5-10 seconds. "Proper" production renderers like Cycles do look better of course, but havin…

Weren't Blender working on a more efficient cycles renderer?

You're probably referring to Cycles X [1], which if I'm not mistaken has already been released.

It will never be on-par with Eevee's performance though as they are fundamentally different approaches to rendering: Cycles is a physically-based path-tracing engine, while Eevee uses rasterization through OpenGL.

1: https://code.blender.org/2021/04/cycles-x/

Re: Blender-made movie Flow takes Oscar

#42
I could not give a flying fuck what it was rendered with , tech level is not impressive. But what a story and presentation. I find Flow beautiful. I, my daughter and my grandson watched it and could not take our eyes away from it.

Re: Blender-made movie Flow takes Oscar

#43

I did not find Flow to be a technically impressive movie. The animation was very imperfect. The rendering (especially shadows and textures) were off. The whole movie looked like a video game cut scene. But oh boy, what an amazing cutscene to watch. I'm worried that the story the media is putting forward is that this was an innovative and cutting edge movie - based only on a superficial appreciation of the (stunning)…

A takeaway may be that cutting-edge rendering doesn't really matter for cartoon-stylized films, especially for kid viewers

I think Nintendo figured this out years ago. Their games are not graphically cutting-edge, but they still sell like crazy.

Re: Blender-made movie Flow takes Oscar

#44
post #32

Earlier quoted context omitted.

I am out of touch with the latest and greatest Blender features. If best/highest fidelity renders are required, can Blender scale with a render farm? Last I heard that was the advantage of the propriety/in-house alternatives.

Any embarrassingly parallel task can scale almost infinitely by throwing more resources at it.

I think I've seen some amazing Blender hacker put Cycles to the test on a machine with both NVIDIA and Intel GPUs. Love it that their API seems that portable and able to parrallelize on heterogeneous hardware. Amazing software work.

Re: Blender-made movie Flow takes Oscar

#45
post #32

Earlier quoted context omitted.

Any embarrassingly parallel task can scale almost infinitely by throwing more resources at it.

I think I've seen some amazing Blender hacker put Cycles to the test on a machine with both NVIDIA and Intel GPUs. Love it that their API seems that portable and able to parrallelize on heterogeneous hardware. Amazing software work.

Getting blender to run on my NVIDIA GPU and AMD CPU simultaneously is as easy as checking two boxes in the settings. It's not usually worth it since the GPU absolutely smokes the CPU. it's a testament to how well blender is made that it works at all, let alone that trivially.

Re: Blender-made movie Flow takes Oscar

#46
I am baffled. My family found it boring, senseless and my kids didn't want to finish watching it. My theory is that the lack of talking makes people imagine there is something there when there is nothing. It makes zero sense. The graphics are also not very good.

Re: Blender-made movie Flow takes Oscar

#47

I did not find Flow to be a technically impressive movie. The animation was very imperfect. The rendering (especially shadows and textures) were off. The whole movie looked like a video game cut scene. But oh boy, what an amazing cutscene to watch. I'm worried that the story the media is putting forward is that this was an innovative and cutting edge movie - based only on a superficial appreciation of the (stunning)…

Weird, my actual 10 year old was quickly bored and lost interest.

Re: Blender-made movie Flow takes Oscar

#48
post #47

I did not find Flow to be a technically impressive movie. The animation was very imperfect. The rendering (especially shadows and textures) were off. The whole movie looked like a video game cut scene. But oh boy, what an amazing cutscene to watch. I'm worried that the story the media is putting forward is that this was an innovative and cutting edge movie - based only on a superficial appreciation of the (stunning)…

Weird, my actual 10 year old was quickly bored and lost interest.

same - 11-year old. movie buff too.

Re: Blender-made movie Flow takes Oscar

#49
post #46

I am baffled. My family found it boring, senseless and my kids didn't want to finish watching it. My theory is that the lack of talking makes people imagine there is something there when there is nothing. It makes zero sense. The graphics are also not very good.

What isn’t there to get? it’s a dead simple concept
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