That was beautiful. Nicely done, and congratulations on your restomod A1000! I’ve heard people describe it as a 16 bit computer a few times lately though and it always catches me off guard. It was usually referred to as a 32 bit computer at the time, and defensibly so. Some of its implementation details were 16 bit, like the data bus and ALU, but they were largely invisible to users and programmers. Assembly code use…
It was pretty commonly accepted at the time that the 68000 was a "16-bit CPU" because of its ALU and data bus width, despite the 32-bit being clearly ISA. The Sega Mega Drive/Genesis, for instance, is always referred to as a 16-bit console, even having it embossed right on its shell. The technical truth is that using a single number to describe the "bits" of a CPU is going to be inadequate in many cases (including th…
A story about restoring and upgrading a Commodore Amiga 1000
41–44 of 44 posts
Re: A story about restoring and upgrading a Commodore Amiga 1000
#42Earlier quoted context omitted.
It was pretty commonly accepted at the time that the 68000 was a "16-bit CPU" because of its ALU and data bus width, despite the 32-bit being clearly ISA. The Sega Mega Drive/Genesis, for instance, is always referred to as a 16-bit console, even having it embossed right on its shell. The technical truth is that using a single number to describe the "bits" of a CPU is going to be inadequate in many cases (including th…
Well, I don't think there was any consensus. Atari played on this with the "ST" (for sixteen/thirty-two) product label. From the software side it was 32bit. The flat, huge (at that time) address space made things so much easier (compared to the awful segmentation of the Intel CPUs then). That the ALU was just 16bits meant that some operations took longer than one would have liked, but was otherwise of no concern. No…
By analogy, SATA is a serial protocol, but you wouldn't ordinarily refer to it as a 1-bit bus.
Re: A story about restoring and upgrading a Commodore Amiga 1000
#43That was beautiful. Nicely done, and congratulations on your restomod A1000! I’ve heard people describe it as a 16 bit computer a few times lately though and it always catches me off guard. It was usually referred to as a 32 bit computer at the time, and defensibly so. Some of its implementation details were 16 bit, like the data bus and ALU, but they were largely invisible to users and programmers. Assembly code use…
> That was beautiful. Nicely done, and congratulations on your restomod A1000! Author here. Thanks, had a lot of fun! Not sure why the original post from a few days ago didn't merge with this one, it's the same url ¯\_(ツ)_/¯ https://news.ycombinator.com/item?id=42832032
My friend had the 512 fast ram upgrade, and later a Lucas accelerator.
Re: A story about restoring and upgrading a Commodore Amiga 1000
#44Excellent and quite nostalgia-inducing story, thanks! One thing caught my eye: > The PAL Amiga 1000 came later, and WCS was finally part of the motherboard with Kickstart on an actual ROM chip. I'm fairly sure that no stock A1000 ever came with ROM chips, so Kickstart always had to be loaded from disk. Happy to learn otherwise if I'm wrong!
Well, they did have bootstrap ROM chips that had enough firmware in them to get the Kickstart off the floppy and install it in the WCS. But I believe you're right that Kickstart in ROM wasn't until the A500/A2000 in 1987.