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Rune: A local music player reviving Zune's classic aesthetic

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Re: Rune: A local music player reviving Zune's classic aesthetic

#41

Earlier quoted context omitted.

Microsoft’s decisions on windows will always be very funny. Push a gloriously designed tablet UI onto everybody, face backlash because nobody was buying windows tablets so it was tacky on desktop, come out with good windows tablets finally (or hybrid ones) but change the UI to a compromise that neither desktop or tablet users enjoy.

It's what you get when you have design by comitee instead.

Apple have a measure twice, cut once approach.

Microsoft seem to just hack away, cutting in the dark and don’t bother to measure at all. ;-)

Re: Rune: A local music player reviving Zune's classic aesthetic

#42

Earlier quoted context omitted.

Zune never took off because Apple unveiled iPhone soon after. When all the news and talks are about this iPod killer from Microsoft and then Apple themselves release a truly groundbreaking iPod killer themselves, you look foolish. Zune really got done in by marketing.

Definitely. But even if the iPhone were to be delayed there's no way Zune would have made a significant dent in iPod's market. It was already the established player and the user base was already locked in with hundreds of $ in iTunes purchases. The usets weren't gonna throw that away no matter how much better Zune would have been. iPod's market dominance wasn't in some UX magic that couldn't be replicated or braten b…

I was sometimes involved in this project at MS. The music buying experience for Zune was awful, and I regret missed opportunities to be more forceful about telling the Windows Media execs that they were fucking up. Part of the problem was MS insistence on being fair to everyone and having an open system which led to 5000 shitty online stores where you could buy music. Instead of Apple that had exactly one where they owned and controlled the entire vertical.

This was the whole reason for creating Zune. Again, MS had licensed out their awful Windows Media products to 100 Chinese digital music player makers and got a fragmented market of trash, so MS jumped in to try and do it the right way themselves, but sadly too late.

I think the flat Metro UI evolved out of all the work we did coming out of the Windows Media division. I based all the flat design work I was doing for MS on British Sky TV's set top box graphics, simply because they were easiest for my developer brain to code and they also worked really well:

https://youtu.be/-26xPkRXtsU

Re: Rune: A local music player reviving Zune's classic aesthetic

#43
post #8

As somewhat of a Zune fanatic, it always makes me happy to see a new Metro-inspired UI, but every one of these Zune-inspired projects falls short when compared to the actual Zune application, which imo is the absolutely pinnacle of music players. It presents your music library in a way that to me is aesthetically pleasing and entirely intuitive. The three column layout, with sorting options for each, is ideal. Filter…

IMHO Xbox 360, Zune, Windows 7-10 Mobile and Metro were very good UX implementations at their time, and bizarrely far superior to the touch mode Windows 11 offers today on tablets. WTF Microsoft, why are you regressing on all fronts?! Zune never took off because it came too late and was going against a market already dominated by the iPod, and Metro was hated since Microsoft shoved it down the throats of desktop user…

Current windows UI and esthetics is pretty good imho, if you ignore the ads being pushed everywhere. I really like WinUI 3

Re: Rune: A local music player reviving Zune's classic aesthetic

#44
post #25
post #14

Earlier quoted context omitted.

It would be an interesting idea to design a phone around this style.

Hi, I'm the developer of Rune. Your idea is very interesting, and designing a phone like this is indeed my dream. However, it feels a bit too far off at the moment. I'm currently trying to build it on a Raspberry Pi. At the very least, I can create something similar to a Zune MP3 player, which is something I've always wanted to pursue.

I'm pretty sure grandparent is an ironic comment about demise of Windows (Phone) Mobile.

Re: Rune: A local music player reviving Zune's classic aesthetic

#45

Honestly, it looks super sleek and the README is a refreshing combination of briefness and useful info. Wondering about more power-user features (as someone who did quodlibet -> mpd -> cmus -> my own https://git.sr.ht/~q3cpma/mus ) such as gapless playback, ReplayGain, album instead of track shuffle, IPC and event reporting, possible headless mode, integration with projectM, etc...

I've taken a note and try to pick features that triggered my curiosity, thanks for your suggestions! Btw, headless mode is already something but really rough.

Re: Rune: A local music player reviving Zune's classic aesthetic

#47

Earlier quoted context omitted.

Zune never took off because Apple unveiled iPhone soon after. When all the news and talks are about this iPod killer from Microsoft and then Apple themselves release a truly groundbreaking iPod killer themselves, you look foolish. Zune really got done in by marketing.

Definitely. But even if the iPhone were to be delayed there's no way Zune would have made a significant dent in iPod's market. It was already the established player and the user base was already locked in with hundreds of $ in iTunes purchases. The usets weren't gonna throw that away no matter how much better Zune would have been. iPod's market dominance wasn't in some UX magic that couldn't be replicated or braten b…

> locked in with hundreds of $ in iTunes purchases

Wasn't one of the big selling points that songs bought on iTunes were DRM-free?

(Sorry, I went to search and you are right: Apple went DRM-free only on 2009)

Re: Rune: A local music player reviving Zune's classic aesthetic

#48

Earlier quoted context omitted.

Definitely. But even if the iPhone were to be delayed there's no way Zune would have made a significant dent in iPod's market. It was already the established player and the user base was already locked in with hundreds of $ in iTunes purchases. The usets weren't gonna throw that away no matter how much better Zune would have been. iPod's market dominance wasn't in some UX magic that couldn't be replicated or braten b…

I was sometimes involved in this project at MS. The music buying experience for Zune was awful, and I regret missed opportunities to be more forceful about telling the Windows Media execs that they were fucking up. Part of the problem was MS insistence on being fair to everyone and having an open system which led to 5000 shitty online stores where you could buy music. Instead of Apple that had exactly one where they…

What you’re describing is enlightening, thank you for sharing. The music purchasing workflow involved collaboration with the marketing people at Apple, which explains their successes.

Re: Rune: A local music player reviving Zune's classic aesthetic

#49

I realized that I don’t have a single mp3 on my machine these days. If I stop paying the bill I will have nothing to listen to. What have we done?

> If I stop paying the bill I will have nothing to listen to. What have we done? We’ve created one of the most amazing values and uses of technology of our lifetimes? Streaming per month costs so much less than a new CD did 25-30 years ago. And it’s so so so much better than buying a new CD a month. If the average person keeps paying the (quite small) bill, they can listen to essentially anything they want to listen…

This assumes you work on the principle of continuously buying new music. If you're someone with a library of ~2k songs and that doesnt change in any real way for years on end it probably doesn't stack up as well, especially when cd's are so darn cheap these days, being able to pick up ~5 full albums on CD for the price of 1 month streaming with little effort for example.

Obvious point about not owning it either, so if an artist or whole label decides to have a fight with your streaming provider, sorry tough luck, you just lost them from your library.

Re: Rune: A local music player reviving Zune's classic aesthetic

#50
post #8

As somewhat of a Zune fanatic, it always makes me happy to see a new Metro-inspired UI, but every one of these Zune-inspired projects falls short when compared to the actual Zune application, which imo is the absolutely pinnacle of music players. It presents your music library in a way that to me is aesthetically pleasing and entirely intuitive. The three column layout, with sorting options for each, is ideal. Filter…

IMHO Xbox 360, Zune, Windows 7-10 Mobile and Metro were very good UX implementations at their time, and bizarrely far superior to the touch mode Windows 11 offers today on tablets. WTF Microsoft, why are you regressing on all fronts?! Zune never took off because it came too late and was going against a market already dominated by the iPod, and Metro was hated since Microsoft shoved it down the throats of desktop user…

Zune never took off just like HoloLens, Band, Kinect and Windows Phone didn't take off—not because they were in any way late, but because Microsoft is never "all-in" with any of these ventures.

The Xbox was somewhat of an anomaly owing to exclusives like Halo and Gears of War, but it's floundering, and in some countries, like Japan, it's just never taken off, period.

Apple Vision doesn't seem to be a sensation in terms of sales figures, despite the HoloLens beating Apple to the punch, and the stereotypical nonsense being "Apple is always late, but they always do it right". HoloLens just got killed along with Windows Mixed Reality.

Hell, even the Microsoft Band beat the Apple Watch to market.

The problem is that merely having a presence in a niche doesn't guarantee success as it once did. Now, you need to actually iterate, innovate, and satisfy the minimum expected threshold of solving real problems. This is also what Tim Cook's Apple struggles with these days.

What's the killer app for Apple Vision? What was it for HoloLens?

When digital technology was new and exciting, having anything would draw buyers. Now, we're spoiled for choice, things move fast, it isn't years between models, it's months to a year. Early adopters tend to get a bad experience too.

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