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There Is No Website

thereisnoweb.site

41–50 of 92 posts

Re: There Is No Website

#42

Note for Firefox users, the "cat video" section is not working, and you will not be able to experience the rest of the app. You are supposed to break the player in a Google Gravity[1] like fashion, but it's broken. They should not "highly" recommend using chrome, but just say it does not work on other browsers. [1] https://mrdoob.com/projects/chromeexperiments/google-gravity...

(In Firefox) I opened the terminal, then deleted an overlay and I COULD "break" the video like you are describing, which lead me to believe it was a "mess with the DOM" kind of pseudo-game, which seems like it was def not the case when I deleted more things and everything broke.

Edit: added a PR (took just 12 mins to fix) https://github.com/AndreiBalan-dev/there-is-no-website/pull/...

Re: There Is No Website

#43
post #7
post #4

Earlier quoted context omitted.

Ah, yes, the web: Infinitely cross platform and portable, except "this website will only work if you run the js with this specific js interpreter, and also we dont know how to do css so we used very platform specific css, and also our html is not complaint but Chrome doesn't care, and also... but its cross platform. Its the web, it runs anywhere!"

But who is to blame? I, the one who has amount x of time and wants to reach the maximum amount of people? Or the browser vendors for just doing the bare minimum to be compatible with each other but nothing more. The browser vendors do have a lot more manpower (and money) than me…

How difficult is it to test your site on the 3 major browser engines? I have done some web development before and when I'm on linux, I just test my site with chromium, firefox, and epiphany.

I think the onus is on the developer to use standards that are well supported and to try to avoid standards like webUSB that are niche. To use semantic HTML and such so that the website fails in a more useful way to the end user when the standards aren't supported.

Re: There Is No Website

#45
post #29

Earlier quoted context omitted.

They chose to publicize their hobby project and put it in front of a bunch of people it doesn't work for, they can expect criticism from people doesn't work for.

I think it's perfectly reasonable to admire the work that has been done here while also critiquing the mess that is our web. Besides, it's not like this is a website anyway.

Yeah, exactly. They're not being assholes they're making minor suggestions. They requesting minor wording changes and how the thing says it doesn't work outside a chrome. If people aren't allowed to say that then people just aren't really allowed to say anything.

I would rather everything people make that runs in a browser work in every browser but I get that there have to be limits and that I'm not entitled to someone else's labor.

Re: There Is No Website

#46

Hey guys! Creator of the non-website here. Thank you all very much for the feedback. This thing that is clearly NOT a website was initially done for a hackathon and I never expected it to get more than 5-6 users. It's so amazing and a bit stressful, because I want to offer a great experience at the same time!! Today I tried to make it compatible on phone too mobile users. Hadn't too much time to test it out but I'm o…

If you put your files on the free CloudFlare R2 storage tier and aggressively cache your site’s HTML, you can get away with the free tier on Vercel :)

Re: There Is No Website

#47

Note for Firefox users, the "cat video" section is not working, and you will not be able to experience the rest of the app. You are supposed to break the player in a Google Gravity[1] like fashion, but it's broken. They should not "highly" recommend using chrome, but just say it does not work on other browsers. [1] https://mrdoob.com/projects/chromeexperiments/google-gravity...

Hey there! I have pushed a fix to make it compatible with Firefox. Thank you very much for the feedback!

If there are any other issues, I am here on a lookout :D

Re: There Is No Website

#49
post #7
post #4

Earlier quoted context omitted.

Ah, yes, the web: Infinitely cross platform and portable, except "this website will only work if you run the js with this specific js interpreter, and also we dont know how to do css so we used very platform specific css, and also our html is not complaint but Chrome doesn't care, and also... but its cross platform. Its the web, it runs anywhere!"

But who is to blame? I, the one who has amount x of time and wants to reach the maximum amount of people? Or the browser vendors for just doing the bare minimum to be compatible with each other but nothing more. The browser vendors do have a lot more manpower (and money) than me…

Unless it's due to Firefox not supporting some reasonable standard, it's Google's fault.

The only thing one can possibly blame on the developer is the wording.

Re: There Is No Website

#50
post #43
post #7

Earlier quoted context omitted.

But who is to blame? I, the one who has amount x of time and wants to reach the maximum amount of people? Or the browser vendors for just doing the bare minimum to be compatible with each other but nothing more. The browser vendors do have a lot more manpower (and money) than me…

How difficult is it to test your site on the 3 major browser engines? I have done some web development before and when I'm on linux, I just test my site with chromium, firefox, and epiphany. I think the onus is on the developer to use standards that are well supported and to try to avoid standards like webUSB that are niche. To use semantic HTML and such so that the website fails in a more useful way to the end user…

> How difficult is it to test your site on the 3 major browser engines?

Given that one of those 3 requires sending thousands of dollars a year to Apple, I'd say "very".

Also, given that Google is a monopoly, I do place the onus on them to at minimum warn developers that they are deviating from well supported standards.

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