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The upstream cause of the youth mental health crisis is the loss of community

afterbabel.com

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Re: The upstream cause of the youth mental health crisis is the loss of community

#41
post #32

The cause is having a tiny computer in your hand all day. It's so glaringly obvious.

That doesn't seem very obvious to me. Would you mind elaborating?

It tracks very well with the increase in mental health issues among young people.

Mobile tech and social media will be seen as the equivalent of tobacco companies in the history books of the 22nd century.

Re: The upstream cause of the youth mental health crisis is the loss of community

#42
post #8

I've personally noticed that my own value of autonomy has often contributed to a reduction in social activity and community integration. I used to be very selective of what I did with others. If I had an invite from friends and the activity didn't seem immediately interesting to me, I'd decline. I've since learned to say yes more (but not always) to invites and particularly consider ones that are more outside my comf…

If compromise with others is starting to be seen as an affront to one's own sense of identity, it's no wonder people are reporting such a poor sense of well-being nowadays.

I grew up before the terminally online era, and I'm not sure we ever saw taking turns doing each other's favorite activity as a sacrifice of our individualism. It was just part of what it means to form meaningful social bonds with other people. Heck, most the time we agreed to spend time together before choosing an activity, because that's where our priorities lied.

Re: The upstream cause of the youth mental health crisis is the loss of community

#43
post #32

The cause is having a tiny computer in your hand all day. It's so glaringly obvious.

That doesn't seem very obvious to me. Would you mind elaborating?

Apps on your tiny computer are engineered to get you hooked. The time that you spend on it is time that you cannot spend making and cultivating face-to-face friendships.

As far as I can tell, friendships are necessary for mental health. So those apps have a negative effect on your mental health.

In principle, they could also have a positive effect that counterbalances the negative. But in my personal experience, that's dubious.

Re: The upstream cause of the youth mental health crisis is the loss of community

#45
post #12

Earlier quoted context omitted.

I wonder if there's any useful parallels to children and teenagers growing up during the Cold War - that feels somewhat analogous, at least in the terms of a looming threat that could be solved by more cooperation.

I'm reminded of Hypernormalization's portrayal of teens in the USSR. It's not just the impending doom, it's the dissolution of facts and the implicit knowledge that your leaders are super-predators with goals antithesis to your well-being. I know it's hyperbole, but anywhere you look it feels like nobody is really invested in the future - that everyone's just trying to cash out ASAP and run away to the "safe place" o…

> it's the dissolution of facts and the implicit knowledge that your leaders are super-predators with goals antithesis to your well-being.

Boy, that sounds vaguely familiar.

Re: The upstream cause of the youth mental health crisis is the loss of community

#46

The cause is having a tiny computer in your hand all day. It's so glaringly obvious.

While I agree with your scepticism of our smart phone use, this comment doesn't do the article justice. (The author addresses that point and explains why he thinks that smart phone use, while a problem, is not the root cause.)

Re: The upstream cause of the youth mental health crisis is the loss of community

#47
post #13

Not everything can/should be solved with technology, but would it be possible to get that sense of community back using e.g. VR and perhaps AI? (Research might also be useful for space missions)

Sounds like you're proposing the Matrix. No thanks.

Re: The upstream cause of the youth mental health crisis is the loss of community

#48

I have to assume that people leaving their home towns to work elsewhere is a huge driving factor of all of this.

I think it's not only this, but that the process repeats over and over. I had very deep relationships in high school, forged new ones in college, then both of those ended. I moved to a new city where I started a new job with a bunch of other people in their mid-20's, and we formed yet another community. Then the company laid off or required everyone to move to a new city. New job, same story again. I still start up new friendships at work, but it feels less and less worth it each time and so I try a little less hard year by year, because you're working against impersonal forces that will upend your social structures on a whim, and it feels like a treadmill to try to keep them intact.

Re: The upstream cause of the youth mental health crisis is the loss of community

#49
post #32

Earlier quoted context omitted.

That doesn't seem very obvious to me. Would you mind elaborating?

It tracks very well with the increase in mental health issues among young people. Mobile tech and social media will be seen as the equivalent of tobacco companies in the history books of the 22nd century.

Drownings and ice cream sales also track nicely, but it doesn’t mean it’s the ice cream that’s causing the drownings.

Re: The upstream cause of the youth mental health crisis is the loss of community

#50
post #38
post #8

I've personally noticed that my own value of autonomy has often contributed to a reduction in social activity and community integration. I used to be very selective of what I did with others. If I had an invite from friends and the activity didn't seem immediately interesting to me, I'd decline. I've since learned to say yes more (but not always) to invites and particularly consider ones that are more outside my comf…

> If I had an invite from friends and the activity didn't seem immediately interesting to me, I'd decline. I have seen many (usually younger) people make this mistake. The mistake is thinking that the point of the activity is the activity itself. It isn't. The point is the genuine social engagement. (Edited to add:) > I've since learned to say yes more Years ago, I learned to change my default answer to things from "…

Was just talking with a friend about this. The reason older people tend to play repetitive card games isn’t because they are captivating, it is just a thin excuse to spend a few relaxing hours together.

After a few months of hesitation I’ve gotten some of my friends into playing simple games like euchre and hearts and the quality of our time together has gone up significantly.

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