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Engine Sound Simulator

markeasting.github.io

41–50 of 146 posts

Re: Engine Sound Simulator

#41
More fun than I expected. Now I want more engine sounds. I wonder how hard it would be to contribute new engine models. Like, what is the recording process and processing required to build the source sounds.

Re: Engine Sound Simulator

#42

Earlier quoted context omitted.

That would be an awesome PsyOps sound to get people looking in the wrong direction

This is a scary but incredible idea.

It'd probably much cheaper just to fly a set of drones in the area rather than deploy a full PsyOps team and gear. They do it with actual jets while the actual attackers are flying in fast and low from the opposite direction now that you've sortied your defensive aircraft towards the bait.

Re: Engine Sound Simulator

#43
I touch Theta param in the left part of it, and the sound disappears, all the numbers go mad into infinity and then become NaN. Also there's no sound if none is selected in controls, but changing anything in controls makes the same effect -- all params spiral into infinity. Not fun.

Re: Engine Sound Simulator

#46
post #16

Tangentially: Does anyone know where to find a collection of the low speed sounds emitted by electric vehicles (in the US at least)? I'd be interest to hear the different approach different manufacturers have taken.

i3 with Jetsons sound (fake but fun): https://www.youtube.com/watch?v=4NgSZ8sjDgU

Re: Engine Sound Simulator

#47

If you liked this, y'all owe it to yourselves to checkout AngeTheGreat's channel. It's truly amazing work. https://youtube.com/@angethegreat

For a less scientific approach LAxemann has some interesting videos as well. He uses software synthesizers to create the sounds. His introductory video is quite interesting:

https://www.youtube.com/watch?v=afvKUTIL4D8

He has other examples and updates on his channel as well.

Re: Engine Sound Simulator

#48
post #24

Anyone know good tutorials for simulating drone/airplane propeller sound?

That would be an awesome PsyOps sound to get people looking in the wrong direction

Used to have fun back in my childhood playing Round Sounds from a set of speakers on the roof of the apartment building. People on the street started looking for the airplane.

https://aircraftrecords.com/products/round-sounds-volume-1?v...

Re: Engine Sound Simulator

#49
post #11

This would be great to load up onto an RPi and put into a kids toy. Maybe use it to pimp up one of those toddler steering wheel sets.

^^ This. I thought the same thing. I want to rig up a optical encoder to a bicycle tire and use the output to drive the engine simulator - make my bicycle sound like a sports car.

Way overengineered... Back in my day we were happy with sticking a plastic bottle between the tire and frame :)

Looks like kids still do it today: https://www.youtube.com/watch?v=OWRv17qvM0s

Re: Engine Sound Simulator

#50
OT, sound simulator related:

I recall a thunder simulator (generator?) from years ago. You could draw/modify a “line” representing the ground surface, give it a few seconds, and it would output thunder. Early-ish internet days, Java applet. Might have been on a university web site.

I tried searching fairly recently and came up empty handed. Is it possible that anyone here on HN might remember this and have a reference? I would settle for a paper.

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