Live data from Hacker News

Winamp has announced that it is "opening up" its source code

about.winamp.com

41–50 of 175 posts

Re: Winamp has announced that it is "opening up" its source code

#41
post #5

The dozen people still using Winamp rejoice...

I'm one of those 12 people apparently. I don't know, I still listen to mp3 music on my PC almost every day... And I have yet to find another player that is as fast and lightweight as WinAMP

Not lightweight, but I've fallen in love with MusicBee (https://getmusicbee.com/) and it's been my only music player for at least the last 10 years. Love everything about it.

Re: Winamp has announced that it is "opening up" its source code

#45
post #15

I remember as a hobbyist Windows programmer (Borland C++ Builder) I was really envious of the skills required to build something like Winamp - especially the UI. Back then, advanced learning resources and examples were effectively non-existent or at least, hard to find and stitch together.

The fact that you can re-skin it at runtime with such a wide variety of skins and load such a variety of plugins puts modern software to shame.

I think those of us who use the REAPER DAW and its customizable themes are the main beneficiaries of that functionality.

Re: Winamp has announced that it is "opening up" its source code

#46
post #7

Earlier quoted context omitted.

I use the community update of Winamp, WACUP, and it's excellent. I've tried other media players but always come back here. I'm not even one of those people who likes the shitty visualisations, I just think the interface works perfectly. https://getwacup.com/

It's windows-only? Weird.

It's Windows only for now.

The architecture of Winamp is made of various plugins. WACUP is replacing them bit by bit.

Once everything is replaced then porting could be possible, though it's been only built for Windows so there must be a lot of Windows-isms in there.

Re: Winamp has announced that it is "opening up" its source code

#47

I remember as a hobbyist Windows programmer (Borland C++ Builder) I was really envious of the skills required to build something like Winamp - especially the UI. Back then, advanced learning resources and examples were effectively non-existent or at least, hard to find and stitch together.

(Borland) Delphi also made creating non standard form shapes; the secret was in leveraging the win32 api, which was really easy to do in Delphi.

Here's an example: http://www.delphicorner.f9.co.uk/articles/forms4.htm

Re: Winamp has announced that it is "opening up" its source code

#48
post #13
post #2

Good. Love the reimplementation in HTML https://webamp.org/

It's fantastic. I can easily spend hours on the skins website. https://skins.webamp.org/

wow, I even found the skin I used way back when... very cool

https://skins.webamp.org/skin/d77a144cdb775a0937617389b6e0e4...

Re: Winamp has announced that it is "opening up" its source code

#49
post #5

The dozen people still using Winamp rejoice...

I'm one of those 12 people apparently. I don't know, I still listen to mp3 music on my PC almost every day... And I have yet to find another player that is as fast and lightweight as WinAMP

i'm with you my brother

Re: Winamp has announced that it is "opening up" its source code

#50
post #15

I remember as a hobbyist Windows programmer (Borland C++ Builder) I was really envious of the skills required to build something like Winamp - especially the UI. Back then, advanced learning resources and examples were effectively non-existent or at least, hard to find and stitch together.

The fact that you can re-skin it at runtime with such a wide variety of skins and load such a variety of plugins puts modern software to shame.

It was really cool.

Skinning was pretty easy to do. The packaging format was a zip archive with a renamed extension. You could do a lot with a little photoshop skills and trial and error.

So many people used it that skins would get a lot of distribution, too.

Post reply on HN