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Dressmaking CAD

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Re: Dressmaking CAD

#41

If I had a 3D model of my body and measurements, I could send that to a designer for custom tailored clothing, which could then be cut and stitched by a 3rd party. Does a service like this already exist? Maybe an IPad is sufficient precision for the 3D model.

I don't need my clothing to fit that well.

With the rise in scraping, impersonation, identity falsification? Not even slightly interested in full body scan tech.

Driver's License? The crooks will probably have a much easier time than me going to the DMV.

Put you somewhere you weren't with video generators? Hey, they've got a hi-res, full-body naked file of you for reference on video addition and substitution.

Why does the IRS' think this account's more me than me? Much better at video substituting your fake face for ID.me than the nonsense of you trying to use the ID.me cell phone app.

Print your face out as a mask Mission Impossible style and use your identity during robberies. The list goes on and on.

And these people never seem to delete anything properly, no matter how much you check. Ex: See food kiosks that photograph every customer, for some reason, with no deletion. (was in a college or factory somewhere earlier)

Re: Dressmaking CAD

#42

All these OSS projects are cool but it's worth noting that the industry standard for this is Gerber: https://www.lectra.com/en/products/gerber-accumark-accunest-... My mother was a "grader" and her workflow was actually very similar to software engineering. A designer would give her sketches of a garment. She would figure out how to build it - break it down to individual pieces of cloth and construction steps that th…

Appears there's no confusion about the number of possible other clothing design packages from current comments...

However, as an OSS project thing, the video of a pillow/cushion getting made was pretty interesting for the auto-edge-stiching function. https://xn--6xw240d.net/img/20200620215506.mp4

From a background in graphics, it's a neat way to have edges grab and join. Maybe 3D modeling already uses this stuff somewhere in high end? Haven't seen much of just putting two 2D shapes near each other, and then making a 3D inflated design with edge grabs. Seems like it would be nice for hobby games / apps, where you could draw a character front/back, and then inflate to ~3D shape. Might exist, and be my lack of awareness of the community.

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