Earlier quoted context omitted.
> to easily create stunning experience I know that I've lost this battle and that I'm in a minority, but to me "stunning experience" comes from the content, and not the presentation.
Really? I'm really really struggling to find any human experience that is not improved by the "presentation". Can you name a single one that is wholly about the content and derives no value from the 'presentation'? (For any of the 5 senses?). To my mind there is basic quadrant setup: * Low Content and Low Presentation == Worthless Junk * Low Content and High Presentation == Useless Fluff, Polished Turds * High Conten…
An online example would be "Readbility" - that turns weirdly presented text into a very simple presentation.
I accept that it's a carefully chosen well designed presentation, but the simplicity is key to allowing access to the information.
See also all the various HN redesigns. HN is presentationally fairly simple. Almost all the redesigns add more stuff, but decrease usability, and distract from the actual content.
> That's "Presentation" that clearly adds value to the content.
I'm not saying presentation is pointless. But, if we're doing either / or, would you rather have bug free code with no indentation or buggy code with lovely formatting?