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World of Goo 2

worldofgoo2.com

41–50 of 58 posts

Re: World of Goo 2

#41

Can’t wait for this one, I remember reading an article in which they say 90% of their copies were pirated. I hope they are able to fix this somehow.

I bought the physical CD back then and still have it but would have to go digging for a CD drive if I were to ever need to reinstall it. Thankfully the code has been stable over all these years and it still works as well as the day I installed it.

Re: World of Goo 2

#42

Earlier quoted context omitted.

That's a pretty incredible amount, because there was a point where there were indie bundles making headlines every week and World of Goo was featured in every single bundle imaginable. I feel like every person who played games 15 years ago bought World of Goo intentionally or accidentally in some form at least 10 times.

I definitely have at least three copies. Never bought it intentionally and never played it longer than a few minutes.

It’s worth it, it’s fun and gets really clever towards the end.

Re: World of Goo 2

#43
post #3

This will be an instabuy for me, even if it is just new levels with same gameplay as the first one.

There are at least four brand new mechanics compared to the original, as per the trailer video: - terrain deformation - liquid goo - liquid terrain (lava) - goo cannons

It looks like the winter level also had some kind of freezing going on.

Re: World of Goo 2

#44
post #8

"world of goo" and "Little Inferno" were each really fun games. Can't wait to try this one.

I liked World of Goo a lot, but Little Inferno feels it's just "throwing random shit together". (Arguably some may find throwing random shit fun)

what I love about Little Inferno is that it’s a very direct criticism of capitalism… and was released originally as a launch title for a new video game console (the WiiU). I always loved that they did that.

Re: World of Goo 2

#45

Can’t wait for this one, I remember reading an article in which they say 90% of their copies were pirated. I hope they are able to fix this somehow.

That's a pretty incredible amount, because there was a point where there were indie bundles making headlines every week and World of Goo was featured in every single bundle imaginable. I feel like every person who played games 15 years ago bought World of Goo intentionally or accidentally in some form at least 10 times.

If I recall correctly they were the ones who popularised these bundles in the first place as they offered the pay what you want model that went on to be copied by Humble Bundle and co.

Re: World of Goo 2

#46

Don't be deceived by the paltry YouTube view count: this is way bigger news than Rockstar's GTA 6 trailer from earlier this week.

My takeaway from the GTA6 trailer was, I can't stand any of these characters, I'll never go near this game.

Re: World of Goo 2

#47
post #46

Don't be deceived by the paltry YouTube view count: this is way bigger news than Rockstar's GTA 6 trailer from earlier this week.

My takeaway from the GTA6 trailer was, I can't stand any of these characters, I'll never go near this game.

I mean it's pretty fun even if you do zero storyline

Re: World of Goo 2

#48
post #46

Don't be deceived by the paltry YouTube view count: this is way bigger news than Rockstar's GTA 6 trailer from earlier this week.

My takeaway from the GTA6 trailer was, I can't stand any of these characters, I'll never go near this game.

Why?

Re: World of Goo 2

#50

Can’t wait for this one, I remember reading an article in which they say 90% of their copies were pirated. I hope they are able to fix this somehow.

i remember world of goo being one of the bits of the tip of the iceberg of indie games taking off too. maybe even one of the first humble bundles
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