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Apple CEO Tim Cook Spotted at video game designer Valve headquarters

appleinsider.com

41–50 of 68 posts

Re: Apple CEO Tim Cook Spotted at video game designer Valve headquarters

#41
post #36
post #12

Earlier quoted context omitted.

I'd be surprised that Valve would even go for that, Apple hasn't been their market anyway.

Key word: "hasn't" as in past tense.

It still isn't.

http://store.steampowered.com/hwsurvey

Mac HW numbers are in the single digits. Apple needs Valve, not the other way around.

Re: Apple CEO Tim Cook Spotted at video game designer Valve headquarters

#42
post #40
post #35

Earlier quoted context omitted.

"AppleTV would surely be an ARM platform" Battery life isn't an issue in the home and ARM can't really do full fledged ports of the most demanding and popular AAA console titles. So I'd expect an Intel chip. It could possibly have an ARM chip too but I'd guess emulation is good enough and higher profit. Alternatively they could put in a bunch of ARM chips but iOS just makes a lot more sense on paper. With an Intel ch…

Noise is a problem. I'm not sure whether Apple wants to compromise on that.

The hypothetical Apple TV also has a very generous footprint, which gives Apple a lot of playing room for thermal management.

Not to mention, the current Mac Minis run dead silent with fairly speedy x86 chips.

Re: Apple CEO Tim Cook Spotted at video game designer Valve headquarters

#43

Earlier quoted context omitted.

I've been waiting and suggesting Google to turn Google TV/Android into a "console platform" and try to take over the console market the same way they did it with phones - by getting all companies to make mini-Android consoles with high-end ARM chips that have "good enough" graphics. They could've started doing this from day one of Google TV. Instead they still keep focusing only on the "TV" part. I think they will mi…

It should be interesting to see what happens when Sergey and Larry gain complete control over the company after the stock split. "Tech Dictatorship" seemed to work well under Jobs, maybe these guys will make some riskier decisions in the name of progress.

uhm.. maybe im mistaken, but i thought their current control would remain the same. the new class of stock allows them to give out more stock without losing any more control. but their current control remains as is. or am i missing something?

Re: Apple CEO Tim Cook Spotted at video game designer Valve headquarters

#44
post #30

Earlier quoted context omitted.

they dont sell books through the apps in app purchases though? its just an app that allows you to see your book purchases isn't it?

They used to, before Apple demanded 30%. They couldn't afford to pay that, so they stopped selling books in their iOS app.

Minor nitpick, Apple has always taken a 30% cut of in-app purchases. Amazon never used in-app purchases for transactions, I believe they used to have some sort of in-app WebView that let users buy books on the amazon.com website. Apple told them they needed to either give them a 30% cut of those sales, or remove the WebView.

Re: Apple CEO Tim Cook Spotted at video game designer Valve headquarters

#45
post #40

Earlier quoted context omitted.

Noise is a problem. I'm not sure whether Apple wants to compromise on that.

The hypothetical Apple TV also has a very generous footprint, which gives Apple a lot of playing room for thermal management. Not to mention, the current Mac Minis run dead silent with fairly speedy x86 chips.

[deleted]

Re: Apple CEO Tim Cook Spotted at video game designer Valve headquarters

#47
post #19

Another interesting possibility is mobile Steam with app purchases and Appstore interoperability. It would be awesome to buy a cross platform game on Steam and get it for PC, Mac, Linux, iOS and Android all the same time. Ridiculously unlikely, I know, but I can dream.

Mobile steam is already there so it wouldn't be a huge leap. Currently it's pointless except for the chat because, yeah I could buy that game on the go. But why?

I think Impossible means that we would be able to play the game on the go.

Re: Apple CEO Tim Cook Spotted at video game designer Valve headquarters

#48
post #41
post #36

Earlier quoted context omitted.

Key word: "hasn't" as in past tense.

It still isn't. http://store.steampowered.com/hwsurvey Mac HW numbers are in the single digits. Apple needs Valve, not the other way around.

I think you're missing the point or maybe I didn't do a good enough job communicating it. I don't mean the present is different but the future may well be. If desktops turn into trucks and Apple does to consoles what they did to mobiles then Valve will certainly need Apple.

Re: Apple CEO Tim Cook Spotted at video game designer Valve headquarters

#49

Games + Augmented Reality? Apple could be looking to buy into steam for games, but they could also be working together on some Augmented Reality hardware / software.

Apple already has Game Center on iOS (and soon OS X, with the release of Mountain Lion). And Steam's user experience on the Mac is an absolute joke -- the app is ugly and filled with serious bugs. Unless Valve starts paying attention to their OS X client, I can't see Apple supporting it anytime soon.

Re: Apple CEO Tim Cook Spotted at video game designer Valve headquarters

#50
From: http://penny-arcade.com/report/editorial-article/valves-gabe...

Quoting Gabe Newell,

> Well, if we have to sell hardware we will. We have no reason to believe we’re any good at it, it’s more we think that we need to continue to have innovation and if the only way to get these kind of projects started is by us going and developing and selling the hardware directly then that’s what we’ll do. It’s definitely not the first thought that crosses our mind; we’d rather hardware people that are good at manufacturing and distributing hardware do that.

Who do we know that's good at manufacturing and selling hardware? Which company has had explosive growth in the video game sector as a platform provider in the last few years? What company famously has its eye on the television market?

Valve and Apple have priorities and incentives that align nicely for a partnership on a new console-like thing. They also seem very alike when it comes to design values.

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