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Hands-on: GNOME 3.4 arrives, introducing significant design changes

arstechnica.com

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Re: Hands-on: GNOME 3.4 arrives, introducing significant design changes

#41

I really hate nit picking on open-source software, but... Gnome 3.X is without a doubt one of the worst pieces of UI design I have ever spotted (KDE 4 included). Almost everything looks like it was done by someone that does not have the slightest clue. It's sad, Clearlooks on Gnome 2 was quite good.

Suggest to look at GNOME 1.x.

Re: Hands-on: GNOME 3.4 arrives, introducing significant design changes

#42
post #12

No title bars when maximized, and menus in the top panel? They should seriously consider merging back with Unity. > Windows are maximized by default Thanks again for catering to tablet users at the cost of the rest of us! How many times do we need to remind these people that there is no such thing as a one-size-fits-all user interface?

You assume that things are just one way. Suggest to try out GNOME 3.4.

Re: Hands-on: GNOME 3.4 arrives, introducing significant design changes

#43

Earlier quoted context omitted.

gnome 3 works that way now too, it is one of my favorite changes :) (even though it gets the most hate)

I do miss cmd-`, toggle through currently focused app windows from Mac, one of the few features that I did not get in my switch to Fedora 3 years ago. Of course, so much more was gained, the point of no return has long been reached ;-) Now the question, to Gnome 3 or not to Gnome 3? Am I going to freak out as a gnome-do + compiz + dual monitor (laptop + external) user, or, with time, one adjusts, and, like an arrange…

You may want to wait a bit if you are happy with gnome 2, since there are still stability and perf issues (at least in 3.1) the really bog difference is that window switching has mostly become a modal thing, which honestly isn't as bad as you would think once you get used to it
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