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Valve releases Counter-Strike 2

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Re: Valve releases Counter-Strike 2

#41
Sorry to comment just on one singular aspect but...

85 GB of free storage listed as minimum system requirement?

Granted, I haven't seriously played any major games for at least 10 years I'd say. My occasional playing is limited in time and scope and usually involves reliving some old titles... is this really a new normal? We're also not talking about a big MMORPG with an incredibly wide world... Counter Strike is still a FPS you play on small maps right?

(edit: I just rechecked to make sure it doesn't say 8.5 GB, which would have also seemed a lot to me... I'm really getting old)

Re: Valve releases Counter-Strike 2

#42

Sorry to comment just on one singular aspect but... 85 GB of free storage listed as minimum system requirement? Granted, I haven't seriously played any major games for at least 10 years I'd say. My occasional playing is limited in time and scope and usually involves reliving some old titles... is this really a new normal? We're also not talking about a big MMORPG with an incredibly wide world... Counter Strike is sti…

There are 1000s of skins and 10s of maps built into the game.

Re: Valve releases Counter-Strike 2

#43

Sorry to comment just on one singular aspect but... 85 GB of free storage listed as minimum system requirement? Granted, I haven't seriously played any major games for at least 10 years I'd say. My occasional playing is limited in time and scope and usually involves reliving some old titles... is this really a new normal? We're also not talking about a big MMORPG with an incredibly wide world... Counter Strike is sti…

High quality models, textures, animations and more takes a lot of space, like a lot a lot.

But, I just installed CS2 and I think it only downloaded about 20GB or so, that maybe decompresses to about 40GB in the end. Maybe someone else can verify what it ended up taking on disk?

Re: Valve releases Counter-Strike 2

#44

Sorry to comment just on one singular aspect but... 85 GB of free storage listed as minimum system requirement? Granted, I haven't seriously played any major games for at least 10 years I'd say. My occasional playing is limited in time and scope and usually involves reliving some old titles... is this really a new normal? We're also not talking about a big MMORPG with an incredibly wide world... Counter Strike is sti…

That's a lot of high def textures, yep. Every (base) gun, user model, map. If you'd asked me over/under on 90 gigs I'd have really struggled to guess right.

Re: Valve releases Counter-Strike 2

#45
post #35
post #22

This has been an incredible year for gaming already but even more so for classic series. So far we've seen a new Zelda, Diablo, Final Fantasy, Balder's Gate and Counter-Strike come out. The last time this happened was back in 2000.

Sequels of sequels are hardly a good thing for gaming. Maybe I was spoiled, but in the '80s/'90s we'd get multiple genre- creating titles every year or so. As good as these sequels are, they're not creating any new genre.

BG3 is taking a genre to an entirely new place. so much so it is as impactful as creating a Genre

Also I can’t comment much about Zelda but it seems comprable.

Re: Valve releases Counter-Strike 2

#47
post #29
post #22

This has been an incredible year for gaming already but even more so for classic series. So far we've seen a new Zelda, Diablo, Final Fantasy, Balder's Gate and Counter-Strike come out. The last time this happened was back in 2000.

Sorry, but there was no Diablo release. I think you have mistaken a Diablo mobile game clone banking on brand recognition for an actual release.

There’s immortal and d4

Re: Valve releases Counter-Strike 2

#48
post #35
post #22

This has been an incredible year for gaming already but even more so for classic series. So far we've seen a new Zelda, Diablo, Final Fantasy, Balder's Gate and Counter-Strike come out. The last time this happened was back in 2000.

Sequels of sequels are hardly a good thing for gaming. Maybe I was spoiled, but in the '80s/'90s we'd get multiple genre- creating titles every year or so. As good as these sequels are, they're not creating any new genre.

Wasn't it easier to create new genres back when there weren't many yet? In the 80s you were lucky to get hundreds of games a decade. Now we get that in a week. But there are still many innovative indie games.

The sequels still sometimes offer cool things. BG3 is a very big change from BG2, as much as Divinity Original Sin is different from Divinity 2. It's not like the Calls of Duty.

But granted, that's an exception. Diablo 4 is a soulless cash grab. Payday 3 was a bust.

But there are still plenty of innovative games these days that create new or hybrid genres. Bridge Constructor. Portal. Slay the Spire. Frostpunk. Guitar Hero. Dead Cell. Firewatch. Braid. Human Fall Flat. Among Us. Superhot. Stanley Parable. Viewfinder. Rocket League. Surgeon Simulator. Overcooked. Soooo much more...

Re: Valve releases Counter-Strike 2

#49
post #29

Earlier quoted context omitted.

Sorry, but there was no Diablo release. I think you have mistaken a Diablo mobile game clone banking on brand recognition for an actual release.

There’s immortal and d4

D4 isn't very good either though.

Re: Valve releases Counter-Strike 2

#50
post #31

Now can we get Team Fortress 2.5? (I only say 2.5 because of Valve's allergy to the number 3)

I prefer a reboot of TFC[0].

I wish FF[1] had fared better, but it was too late, especially with TF2 coming as an official title.

There is TF2C[2], but I have yet to try that one. Interestingly, it's still going strong with relatively recent content updates[3]. I'll give it a try, but at first pass, the gameplay appears to deviate too far towards TF2 and away from TFC.

     0: https://en.wikipedia.org/wiki/Team_Fortress_Classic
     1: https://en.wikipedia.org/wiki/Fortress_Forever
     2: https://en.wikipedia.org/wiki/Team_Fortress_2_Classic
     3: https://tf2classic.com/
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