Reading between the lines, is Apple making moves in preparation for VisionPro?
Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
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Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
#42Reading between the lines, is Apple making moves in preparation for VisionPro?
Apple has been preparing for the VisionPro for a long time. LIDAR makes zero sense on a smartphone, but was foundational. ARKit was foundational. A lot of their scene technologies were clearly targeting a headset, and smartphones were just a temporary kickoff.
Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
#43Surprised to see Adobe here. Maybe they're working on some new 3D tools?
Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
#44USD will be great for animators, but I think the biggest beneficiaries will be AI's. The question of how and at what layers AI could interact with 3D art and still give the final aesthetic decision to humans with a true artistic eye left a big gap in willingness to use AI for 3D projects. If, essentially, they are speaking the same language as humans, this curation becomes trivial and the cost of incorporating AI bec…
Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
#45I see lots of off topic comments, but I'd like to ask as someone who played with fbx and similar formats supported by Autodesk and large parts of the gaming/CG industry what does OpenUSD provides exactly over different formats. I feel like there's never been a 3D counterpart to standards like Midi for audio.
Even Autodesk is backing USD so presumably even they have given up on the long term prospects of FBX.
Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
#46Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
#47This is a big deal. I used to work at Autodesk, trying to build software that made 3D blueprints available to everyone, everywhere. Rendering things on mobile is hard, in part because you need to writer bespoke renderers, and in part because the data formats for the assets are not aligned. Pixar developed USD, and it should really help to standardize 3D tech. In particular, I hope that USD can help make it easier to…
Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
#48This is a big deal. I used to work at Autodesk, trying to build software that made 3D blueprints available to everyone, everywhere. Rendering things on mobile is hard, in part because you need to writer bespoke renderers, and in part because the data formats for the assets are not aligned. Pixar developed USD, and it should really help to standardize 3D tech. In particular, I hope that USD can help make it easier to…
Can I open an OpenUSD file in a text editor and read it?
Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
#49Earlier quoted context omitted.
> For people complaining about the name, USD has been already a thing publicly since at least 2013 As opposed to the United States dollar that became public after 2013? I mean, seriously: OpenUSD sounds like a cryptocurrency "stablecoin" token name.
Literally no one who uses USD as part of their work gets tripped up by this. It’s ok for jargon and acronyms to be confusing to people who are not at all in the field.
Trust me, it’s about programming. Not snake horror dystopias.
Re: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
#50They already made a universal scene description standard.