SVG Chromium bug is more than 10 years old
41–50 of 60 posts
Re: SVG Chromium bug is more than 10 years old
#42Earlier quoted context omitted.
This is such a bad faith argument whenever I see it, when an end-user is commenting on a project, at least that is funded and has a dedicated team working on it. Asking for something to be fixed, doesn't have to warrant such a reply. I can see if it was some obscure project or some solo dev project, but it's run by Google for gods sake. People don't like it, but even if you are a solo dev open sourcing your stuff a p…
What we also forget is that Chromium (+ HTML, Javascript, SVG, ect) is starting to be in a market dominance position where Windows was in past decades: We're at the mercy of a market winner who improves it at their pace. At times, it appears that web standards have evolved from their open nature to primarily supporting Google's agenda. If Google wants a certain product to run the browser, they will bend the standards…
It's hard to interact with because falsifying it requires invoking it yourself.
ex. here, we'd have to say "I bet you'd be right here complaining if it was fixed that Google was allowing arbitrary remote loads in not provably secure context." It requires a whole lot of supposition and negativity.
Re: SVG Chromium bug is more than 10 years old
#43What is the difference between these begging, cajoling bug reports and similar bug reports for proprietary closed source software?
Seems the software is just as centralized and the commercial company is just as much in charge versus the user.
Re: SVG Chromium bug is more than 10 years old
#44Amateurs, Firefox has 20+ year old bugs open and just recently fixed an 18 year old one.
I have entirely given up on getting Firefox bugs fixed; considering stuff like the entire browser crashing because the GC gets starved during heavy load [1] to seemingly having no control of their file handles at all [2]... The chromium team is a fair bit more receptive/reactive. I wish Firefox could get their priorities straight. [1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1790500 [2]: https://bugzilla.mozilla…
I'm not sure how this could be fixed. Knowing that the file isn't used anywhere else after you upload it would require a full gc pass in the general case even if it's obvious in your snippet, right?
I'm on my phone or I'd check if chrome on Linux has the same issue. Do you know?
Never closing the file handle on macOS is much more serious, but you don't mention that in the body of your bug report, just on your linked page with a repro demo.
Re: SVG Chromium bug is more than 10 years old
#45Earlier quoted context omitted.
I have entirely given up on getting Firefox bugs fixed; considering stuff like the entire browser crashing because the GC gets starved during heavy load [1] to seemingly having no control of their file handles at all [2]... The chromium team is a fair bit more receptive/reactive. I wish Firefox could get their priorities straight. [1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1790500 [2]: https://bugzilla.mozilla…
"no control of file handles at all" seems like an unfair categorization of the actual issue: file handles backing the JavaScript object are closed when the object is GC'ed, which may not happen immediately after it's done being used. I'm not sure how this could be fixed. Knowing that the file isn't used anywhere else after you upload it would require a full gc pass in the general case even if it's obvious in your sni…
Firefox /appears/ to immediately be closing files as well, as long as they are only accessed by a FileReader and not by an XmlHttpRequest, however this could just be luck.
And I agree my phrasing was suboptimal on that part. I recall that was the first impression I had when encountering the issue and misremembered the details.
Re: SVG Chromium bug is more than 10 years old
#46Earlier quoted context omitted.
I mean that commenter also didn't fix it in the last ten years. Chromium is open source isn't it? Maybe the commenter is less than ten years old. Otherwise they have as little excuse as the rest of us.
This is such a bad faith argument whenever I see it, when an end-user is commenting on a project, at least that is funded and has a dedicated team working on it. Asking for something to be fixed, doesn't have to warrant such a reply. I can see if it was some obscure project or some solo dev project, but it's run by Google for gods sake. People don't like it, but even if you are a solo dev open sourcing your stuff a p…
Re: SVG Chromium bug is more than 10 years old
#47Chromium still doesn't support SVG icons in browser extensions either. Not as extension's own icon or in the browser toolbar. Firefox has supported those for years. Chromium just scales the images to the nearest 16-dip.
Re: SVG Chromium bug is more than 10 years old
#48Earlier quoted context omitted.
This is such a bad faith argument whenever I see it, when an end-user is commenting on a project, at least that is funded and has a dedicated team working on it. Asking for something to be fixed, doesn't have to warrant such a reply. I can see if it was some obscure project or some solo dev project, but it's run by Google for gods sake. People don't like it, but even if you are a solo dev open sourcing your stuff a p…
What we also forget is that Chromium (+ HTML, Javascript, SVG, ect) is starting to be in a market dominance position where Windows was in past decades: We're at the mercy of a market winner who improves it at their pace. At times, it appears that web standards have evolved from their open nature to primarily supporting Google's agenda. If Google wants a certain product to run the browser, they will bend the standards…
Re: SVG Chromium bug is more than 10 years old
#49Chromium still doesn't support SVG icons in browser extensions either. Not as extension's own icon or in the browser toolbar. Firefox has supported those for years. Chromium just scales the images to the nearest 16-dip.
What do you think is going to happen before it's displayed?
Re: SVG Chromium bug is more than 10 years old
#50This also isn't a solvable problem: Google cannot simply hire more people to fix more bugs (mythical man month, remember?).
The reality is that if you have a pet bug, that is specifically important to you, and not important to anyone, is not a security bug, and isn't a feature regular users or web devs are clamoring for, you're probably going to need to fix it yourself (or pay someone else to). Given a choice between paying an engineer to spend time fixing a bug that has no significant impact, and paying that same engineer to work on something that thousands/millions will benefit from, or something google directly benefits from, google (or any employer) is going to choose one of the latter options. That's just sensible management.