Earlier quoted context omitted.
At this point, I consider a AAA rating to be a signifier of mediocrity. If something is being touted as AAA, I can be pretty sure it will be a disappointment. There are two factors that cause this: The amount of hype creates expectations that can not be met, and the cost of production is so high a studio can't afford to deliver everything they have to. The value proposition is just not there. I find that indie and mi…
Sony's been knocking it out of the park with their AAA releases though. The last few they've released (Spider-Man: Miles Morales, God of War: Ragnarok, Returnal, Ratchet and Clank: Rift Apart, Horizon: Forbidden West) have all been extremely fun, polished, and devoid of microtransactions.
Baldur's Gate 3: New Standard for the RPG Genre?
41–50 of 100 posts
Re: Baldur's Gate 3: New Standard for the RPG Genre?
#42Earlier quoted context omitted.
At this point, I consider a AAA rating to be a signifier of mediocrity. If something is being touted as AAA, I can be pretty sure it will be a disappointment. There are two factors that cause this: The amount of hype creates expectations that can not be met, and the cost of production is so high a studio can't afford to deliver everything they have to. The value proposition is just not there. I find that indie and mi…
Agreed, I've been playing Dave The Diver which on the surface is a gloried flash/mobile game but it has so much personality and depth it draws you in. I try AAA games on Xbox Game Pass once in a while and I really don't get why they pump this stuff out without recruiting some talent to design it. It's almost worse than big budget Hollywood sometimes.
Re: Baldur's Gate 3: New Standard for the RPG Genre?
#43So does Diablo IV. I understand this sentiment for smaller studios, but from Activision Blizzard? Blizzard DOES have the ability to put in the effort, so I am just going to ignore Chris Basler entirely here.
Re: Baldur's Gate 3: New Standard for the RPG Genre?
#44Earlier quoted context omitted.
> Does that magic and sense of free time to dig deep into something ever come back? Cut down on tv series and your gaming time suddenly shows up :)
Yes-but watching tv is a social~ish event, i.e with your SO. It’s really not my personal time.
I prefer spending some actual quality of time (having a walk, having a conversation) with my SO instead of staying idly next to my SO and half consider it couples time.
Re: Baldur's Gate 3: New Standard for the RPG Genre?
#45I'm still not convinced it's worthy of the Baldur's Gate name. I'll wait for the actual reviews. Also, there is such a thing as too big a game. I've played some great games lately that could have used being 30-50% shorter.
This is a very solid attitude. Couldn’t say how many CRPG titles I have dropped due to endless quests and dialog that are immediately forgotten in the larger story arc. It’s one thing to build a world with side quests, another to have the savior of said world be required to do fetch quests for 50% of their journey.
Ghost of Tsushima - could have used being a good 30% shorter.
Witcher 3 and Horizon Forbidden West - entirely non repetitive but still took forever. Could have been shorter with little loss.
Horizon Zero Dawn - felt just right. Surprisingly, Elden Ring felt the same, in spite of it being a lot larger. But then I'm a rabid fan of Soulsbornes (I still think the best was Bloodborne and that's probably the shortest.)
Re: Baldur's Gate 3: New Standard for the RPG Genre?
#46Earlier quoted context omitted.
Agreed, I've been playing Dave The Diver which on the surface is a gloried flash/mobile game but it has so much personality and depth it draws you in. I try AAA games on Xbox Game Pass once in a while and I really don't get why they pump this stuff out without recruiting some talent to design it. It's almost worse than big budget Hollywood sometimes.
FWIW, Dave The Diver has been published by Nexon which is AAA.
Re: Baldur's Gate 3: New Standard for the RPG Genre?
#47Indie devs that try something entirely different with the RPG genre will have a shot.
AAA studios have ZERO excuses, some studios like Bethsesda & Rockstar did what Larian is doing decades ago on their own genre and they still are reaping the fruit of this strategy.
I have to admit that I can't imagine competitors like Ubisoft pulling this off even if the life of the business depended on it
Re: Baldur's Gate 3: New Standard for the RPG Genre?
#48I wish there were more games like the 1st Divinity Original Sin. Personally one of the best humour and writing in a game I'v ever played. Very laid back and down to earth, and not taking itself very seriously (considering the fantasy cRPG genre)
Original Sin 2 is good, actually better, but it's more mature and more dark, totally changed the tone from the first game
Re: Baldur's Gate 3: New Standard for the RPG Genre?
#49> Two previous games, Divinity: Original Sin and Original Sin II, “worth of tech and institutional knowledge to draw from”; Divinity: Original Sin was one of the best games I've ever played. I don't game much these days but that one sucked me in hard. I tried playing other CRPGs (Divinity was my introduction to them) to fill the void but they didn't have the fun combat that Divinity did (Path of Exile) or were very s…
Highly recommend Wasteland 3 for a similar experience, also if you never played through Original Sin II it is the original but better.
Better story but less interesting and easier combats. I know of at least one person who loved the first mostly for the gameplay and got bored very quickly with the second. Both incredible games anyway.
Re: Baldur's Gate 3: New Standard for the RPG Genre?
#50> Two previous games, Divinity: Original Sin and Original Sin II, “worth of tech and institutional knowledge to draw from”; Divinity: Original Sin was one of the best games I've ever played. I don't game much these days but that one sucked me in hard. I tried playing other CRPGs (Divinity was my introduction to them) to fill the void but they didn't have the fun combat that Divinity did (Path of Exile) or were very s…