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Laws of UX

lawsofux.com

41–50 of 114 posts

Re: Laws of UX

#41

I would like to see more support in UI/UX for people who are not neurotypical. Or, customizable interfaces to support people with disabilities. When you build for the common denominator, these people get left out.

Agreed us vim users are serverly undercatered to.

Re: Laws of UX

#42
post #41

I would like to see more support in UI/UX for people who are not neurotypical. Or, customizable interfaces to support people with disabilities. When you build for the common denominator, these people get left out.

Agreed us vim users are serverly undercatered to.

got a solid laugh. thank you

Re: Laws of UX

#43
I love HN and UX articles. Every time this comes up, the thread is full of smart people disagreeing with these principles.

The reason these need to be written down in the first place is that they can be counter-intuitive.

Re: Laws of UX

#44
This site does what it preaches but these seem a little off. Some of these I'd argue against but I'd also argue I'm not qualified to.

Anyone care to chime in with their caveats to some of these?

Re: Laws of UX

#45

Under Aesthetic-Usability Effect > 2: People are more tolerant of minor usability issues when the design of a product or service is aesthetically pleasing. I think this is true for someone’s first interaction with a thing. But if you rely on something, minor usability issues skyrocket in importance, and aesthetic importance drops really fast.

> if you rely on something ... aesthetic importance drops really fast

IMHO it bothers me more because I'm forced to experience it more. It's like the annoyance accumulates. I may care more about UI than the average user though, or maybe I'm just more able to articulate my thoughts about it because of my profession? Not sure.

Re: Laws of UX

#46

I would like to see more support in UI/UX for people who are not neurotypical. Or, customizable interfaces to support people with disabilities. When you build for the common denominator, these people get left out.

We have made Dark mode an expected feature on UI's, hopefully with time we will get an Expert mode that allows customizable interfaces (anyone remember Foobar2000 or GMusicBrowser?). Home Assistant is a good example of such UI.

Re: Laws of UX

#47
My ideal for UX or UI is that a new user, understanding the domain and what the application is supposed to do at the most abstract level, should be able to immediately use it without any training or explanation.

Re: Laws of UX

#48
post #35

Earlier quoted context omitted.

When you build for the common denominator, a huge number of people are left out, including those with disabilities. > customizable interfaces to support people with disabilities. Customizable interfaces are the only real solution -- not just for people with disabilities, but for everybody. There are a number of websites and applications that I stopped using because of UX choices I am allergic to. If they were configu…

Exactly. It's unfortunate that accessibility is usually treated as an add-on in a lot of 'UX' project. Focus is heavily on visual design. Accessibility needs to be considered from the start when designing new apps. Making things accessible means making it easier for all users. Which apps / sites have you stopped using because of poor UX choices. And what are those things that made you stop using those sites?

> Which apps have you stopped using because the UX choices.

The biggest example for me is Firefox. FF's UX has always been horrible, but until the revamp, it was always possible to configure it to be OK without a great deal of effort. After the revamp, the UX is still horrible (although in different ways), but the ability to configure the bad parts away has been seriously reduced.

> And what are those things that made you stop using those sites?

Overreliance on Javascript, hidden functionality, and (related) the lack of discoverability top my list of peeves. Also, with websites, being too aggressive with enforcing a particular layout, color scheme, fonts, etc.

Re: Laws of UX

#49

Under Aesthetic-Usability Effect > 2: People are more tolerant of minor usability issues when the design of a product or service is aesthetically pleasing. I think this is true for someone’s first interaction with a thing. But if you rely on something, minor usability issues skyrocket in importance, and aesthetic importance drops really fast.

I think this might also be why I've come to associate slick, pretty interfaces with substandard software/websites.
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