I've definitely lived with the zombie flags problem. Teams ship experiments that double the size of a piece of code, but never go back to refactor out the unused code branches. In shared codebases this becomes a nightmare of thousands of lines of zombie code and unit tests. This is a social problem as much as a technical one: even if you have LaunchDarkly, DataDog etc making very clear that a flag isn't used, getting…
If it doesn't break the build (or do anything else that stops it from moving forward) there will always be external pressure to get things out "ASAP" despite in most circumstances "ASAP" isn't required. If you can't full on stop whats happening, it becomes exponentially harder to enforce anything.