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Valve is not willing to publish games with AI generated content anymore?

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Re: Valve is not willing to publish games with AI generated content anymore?

#41
post #2

> At this time, we are declining to distribute your game since it’s unclear if the underlying AI tech used to create the assets has sufficient rights to the training data. This seems like a completely fair response from Valve. On top of that, they gave them notice and an opportunity to remove the offending content (with that content explicitly called out) and offered to refund if that was not a viable option. If this…

Organic only content -- here we come. Not that it bothers me, but I feel oddly validated that appears to be the path taken. It makes sense, even from just purely 'we can't review it all' perspective.

I think it's fine.

You have to have rights to do AI things with the content of your datasets. No more "download the whole internet" or "create image generation models from the scraped contents of a stock image provider".

I think it's going to turn into a new class of copyright permissions.

Along the lines of

> thou shalt not make a machine in the likeness of a human mind

More like

> License is hereby given for the consumption of these contents by human minds

Re: Valve is not willing to publish games with AI generated content anymore?

#42
post #9

> After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties. In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties. As the legal ownership of such AI-generated art is unclear, we cannot ship your game while it contains these AI-generated…

Well, that was the entire point of banning AI generated content, right? Or, are you implying that the article states different reasons for the ban?

Re: Valve is not willing to publish games with AI generated content anymore?

#44
That seems pretty sensible. There have been lawsuits from artists before. Do you want to risk a game selling 10m copies and then it turns out that all the art was just copied and pasted by the "AI" and Valve is now on the hook.

Also from a store perspective, any game where shortcuts like this are used tend to be shit games. They don't want spam games to be pumped. There's already enough indie trash platformers that nobody wants.

Re: Valve is not willing to publish games with AI generated content anymore?

#46

Strong disapprove. Artificially attempting to slow progress just creates a massive power disparity for those who do not care.

If this was politically or ethically motivated, I'd be inclined to agree. But it seems this is just a safeguard against lawsuits, which I can understand at least.

Re: Valve is not willing to publish games with AI generated content anymore?

#47

This is just legal cover until such time as its possible to enforce no child exploitation imagery, no copyright stuff, etc. It doesn't matter if they are able to enforce it, Valve can use this policy as cover if they ever get sued. Don't overthink the motivation. They will not even have a bulletproof way to detect AI imagery as it evolves every single day as an arm's race and detection is a full-time job. Even a FAAN…

Going public about your awareness to a problem necessitates an enforcement response to be considerable.

Imagine you are a trademark holder and someone is using your IP but you don't enforce your trademark by litigating. Your claim is weakened.

It shows the public and the court how significant this problem is for your party.

Edit: copyright -> trademark

Re: Valve is not willing to publish games with AI generated content anymore?

#49
post #10

Interesting. So products that use AI generation as pet of an API, say using a diffusion model to generate different stylings for the walls and textures for a level creator, would fall under this? Guess it’s time to ask for forgiveness rather than ask for permission and not let Valve know where my art assets are coming from in my web-based API. If I were making a game I’d just lie and lie at this point.

AI code generation is OK though! Because they can't detect it?

It's cool to see the development of new ethical standards in response to new technology. If I could get an option for ethically-sourced AI, which only uses public-domain art / text / code for training, that'd be nice.

Re: Valve is not willing to publish games with AI generated content anymore?

#50
post #42
post #9

> After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties. In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties. As the legal ownership of such AI-generated art is unclear, we cannot ship your game while it contains these AI-generated…

Well, that was the entire point of banning AI generated content, right? Or, are you implying that the article states different reasons for the ban?

I may be wrong, but I believe they were just intending to summarize.
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