> Apple CEO Bob Iger came out to demonstrate a number of customized Vision Pro experiences, from Disney+ support to ESPN sports broadcasts with a wide array of stats filling your room to a virtual Mickey Mouse that walks around your space. I know that these articles are written quickly, but for an article about Apple's announcement it's kind of embarassing for this error to slip through.
Apple reveals Vision Pro, a AR/VR headset unlike any other
41–50 of 59 posts
Re: Apple reveals Vision Pro, a AR/VR headset unlike any other
#42Seems slightly more refined and seamless compared to other headsets. Not sure exactly what I think to be honest... It's pricey, but looks good in theory. I'll be interested if text really is as sharp as they claim it to be and if the latency is noticeably better than the Quest. Also how they adjust for different IPD is extremely important, but I'm not sure they mentioned that at all? The Quest 2 has 3 three fixed IPD…
Pretty much the same story as the iphone and apple watch, both of which have been massive hits. If they can actually execute on a standalone headset good enough to replace physical displays without significant compromise, I think people will be lining up to pay $3500 for it. My only reservation would be the lack of a "real" operating system.
Re: Apple reveals Vision Pro, a AR/VR headset unlike any other
#43iScuba
:)
Re: Apple reveals Vision Pro, a AR/VR headset unlike any other
#44Meta's problem is this focus around social interactions which just isn't taking hold apart from a niche audience of enthusiasts. Having tried the Quest Pro, if Meta pursued the remote office collaboration scenario more vigorously which is really quite promising and multiple desktop monitor replacement they would do a lot better
The obvious drawback with the Apple device is price and it's going to have challenges with traction. The enterprise would be a good place to start but that doesn't seem to be Apple's forte
Re: Apple reveals Vision Pro, a AR/VR headset unlike any other
#45The display tech looks really cool. The eye pass through thing on the front of the device looks goofy as hell, it looks okay but viewed from an angle it looked weird because it didn't match up exactly with the face beneath. Overall though, I think if it's anywhere near as good as those CG demos showed it to be, it could be the start of something new. But it reminds me of when Microsoft showed off HoloLens, the demons…
Re: Apple reveals Vision Pro, a AR/VR headset unlike any other
#46The display tech looks really cool. The eye pass through thing on the front of the device looks goofy as hell, it looks okay but viewed from an angle it looked weird because it didn't match up exactly with the face beneath. Overall though, I think if it's anywhere near as good as those CG demos showed it to be, it could be the start of something new. But it reminds me of when Microsoft showed off HoloLens, the demons…
Re: Apple reveals Vision Pro, a AR/VR headset unlike any other
#47This seems very promising by being based on already existing experiences (support for iPhone and iPad Apps). Considering all the other features the price of 3499$ doesn't seem to crazy, especially because it can replace all of your monitors, TV and more while also enabling entirely new experiences for basically the same price.
You're forgetting that any number of people can watch one TV. My coworker can also walk in and look at my monitors. For this to replace either, everyone is going to need one. For a family of 4, that will be $14,000 - far more than almost anyone is spending on displays for their home. For work, the situation gets even worse.
I don't know, to me that seems like a selling point to not have people peer over your shoulder.
Also if I'm out in public maybe privacy for working is helpful, too.
For a family TV experience it's not great, but anything business a oriented 99% of the time privacy is worth more than sharing.
Re: Apple reveals Vision Pro, a AR/VR headset unlike any other
#48> Apple CEO Bob Iger came out to demonstrate a number of customized Vision Pro experiences, from Disney+ support to ESPN sports broadcasts with a wide array of stats filling your room to a virtual Mickey Mouse that walks around your space. I know that these articles are written quickly, but for an article about Apple's announcement it's kind of embarassing for this error to slip through.
Re: Apple reveals Vision Pro, a AR/VR headset unlike any other
#49The display tech looks really cool. The eye pass through thing on the front of the device looks goofy as hell, it looks okay but viewed from an angle it looked weird because it didn't match up exactly with the face beneath. Overall though, I think if it's anywhere near as good as those CG demos showed it to be, it could be the start of something new. But it reminds me of when Microsoft showed off HoloLens, the demons…
Battery life is quoted at two hours when using the external battery brick.
Re: Apple reveals Vision Pro, a AR/VR headset unlike any other
#50Earlier quoted context omitted.
You're forgetting that any number of people can watch one TV. My coworker can also walk in and look at my monitors. For this to replace either, everyone is going to need one. For a family of 4, that will be $14,000 - far more than almost anyone is spending on displays for their home. For work, the situation gets even worse.
>My coworker can also walk in and look at my monitors. I don't know, to me that seems like a selling point to not have people peer over your shoulder. Also if I'm out in public maybe privacy for working is helpful, too. For a family TV experience it's not great, but anything business a oriented 99% of the time privacy is worth more than sharing.