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MouthPad – In-Mouth Bluetooth Mouse Uses Tongue Sensitive Trackpad
41–50 of 183 posts
Re: MouthPad – In-Mouth Bluetooth Mouse Uses Tongue Sensitive Trackpad
#42This seems like it could go well with AR glasses. Could even be extended to scan the mouth and recognize subvocalizations so you could talk to it without emitting sound or opening your mouth. I.e. a general purpose input device.
That would be a game changer, if feasible. I used to wonder why no one tried building a transceiver that picked up speech vibrations from skull perhaps through the ear cavity.
Disadvantages are that you need to fully speak (whispering and sub-vocalizing doesn't work), and your voice sounds kind of funny.
Keywords is "bone conduction microphone" or "ear bone microphone".
Re: MouthPad – In-Mouth Bluetooth Mouse Uses Tongue Sensitive Trackpad
#43I'd like to see more comments from the target audience, at the moment the comment section is full of abled people who speculate on the needs and experiences of the target audience.
While a mouthpad seems slighly superior to an eye tracker, the real benefit lies in having more alternatives in my opinion. So you can use your tongue when your eyes are tired and your eyes when your tongue is tired.
Re: MouthPad – In-Mouth Bluetooth Mouse Uses Tongue Sensitive Trackpad
#44I realise this is intended for accessibility (for which is looks amazing), but I can also see this gaining widespread abled [0] use for things like gaming, and making mobile computing easier. I can see myself pulling out the iPad on the train, and popping in the mouthpad to make navigation through Mails, Procreate, etc. easier. [0] I tried "non-disabled" here, but that just seemed too clumsy. Am I missing an obvious…
* broken fingers
* wearing gloves at a cold station
* a parent holding a bottle while feeding a newborn baby
* a chef working with busy/messy hands
* a computer with a dodgy mouse and no trackpad
Re: MouthPad – In-Mouth Bluetooth Mouse Uses Tongue Sensitive Trackpad
#45This seems like it could go well with AR glasses. Could even be extended to scan the mouth and recognize subvocalizations so you could talk to it without emitting sound or opening your mouth. I.e. a general purpose input device.
https://openbci.com/community/synthetic-telepathy-with-subvo...
mouthpad + subvocalisation....keyboards and mice are DONEZO.
very cool shit.
Re: MouthPad – In-Mouth Bluetooth Mouse Uses Tongue Sensitive Trackpad
#46It seems pretty nifty. I played around with Tobii eye-tracking hardware half a decade ago and was pretty amazed by its precision. I understand now it also has Glasses (vs. the model I tried, a tracker you put below your monitor usually). Marrying eye-tracking glasses with this mouthpad might be a winning combination: eye-tracking being the mouse to navigate in xy-space, and mouthpad for clicks. Kudos to this group fo…
Re: MouthPad – In-Mouth Bluetooth Mouse Uses Tongue Sensitive Trackpad
#47I realise this is intended for accessibility (for which is looks amazing), but I can also see this gaining widespread abled [0] use for things like gaming, and making mobile computing easier. I can see myself pulling out the iPad on the train, and popping in the mouthpad to make navigation through Mails, Procreate, etc. easier. [0] I tried "non-disabled" here, but that just seemed too clumsy. Am I missing an obvious…
Re: MouthPad – In-Mouth Bluetooth Mouse Uses Tongue Sensitive Trackpad
#48It seems pretty nifty. I played around with Tobii eye-tracking hardware half a decade ago and was pretty amazed by its precision. I understand now it also has Glasses (vs. the model I tried, a tracker you put below your monitor usually). Marrying eye-tracking glasses with this mouthpad might be a winning combination: eye-tracking being the mouse to navigate in xy-space, and mouthpad for clicks. Kudos to this group fo…
The tongue muscle can be trained. This is also useful for at least one other activity.
Re: MouthPad – In-Mouth Bluetooth Mouse Uses Tongue Sensitive Trackpad
#49Out of curiosity, I had looked into getting a tongue-controlled device some years ago (to complement an eye tracking interface I had made for playing a specific game without keyboard/controller as a challenge), but had run into these two blockers.