Live data from Hacker News

Apple doesn’t want you developing hobby apps

bennettnotes.com

41–50 of 535 posts

Re: Apple doesn’t want you developing hobby apps

#42

Full PWA support can't come soon enough!

For some random definition of "full PWA support" which inevitably includes Chrome-only non-standards.

Meanwhile Android is 70% market share worldwide with that desired "full PWA support". Where are these amazing PWAs?

Re: Apple doesn’t want you developing hobby apps

#43
post #8

> All of this just smells of greed. Apple is a for profit company. I could turn this around and say that it's greedy to expect a company to offer these tools for free. There's an investment on their end as well.

You can be a profitable company without being greedy.

Re: Apple doesn’t want you developing hobby apps

#44
post #39
post #24

I doubt this is "Apple doesn’t want you developing hobby apps", so much as "Apple doesn’t want dev accounts to be an easy backdoor for sideloading apps" and hobby apps are an acceptable casualty.

That's a distinction without a difference.

The difference is that not being able to develop hobby apps is a side effect of that policy, not that the policy's main aim is to prevent hobby apps from being developed.

Re: Apple doesn’t want you developing hobby apps

#45

I’m not defending this, but after 15 years, I don’t see the point in complaining. We complain (rightfully) about the amount of crap in the App Store and Apple's capricious review policies that don’t stop the scammers, but for better or worse, the $99 fee IS a barrier to entry that I would argue has made the iOS ecosystem better than Android. I’ve been paying $99 a year for early access to iOS betas and for my own tes…

[flagged]

Re: Apple doesn’t want you developing hobby apps

#46
The one and only reason I've had an Apple Developer account is to accept Apple Pay payments through Stripe for my small business' web site that has existed since 2008, and I can't get them to accept my perfectly good credit card for the $100 annual fee for that privilege. This time around I just threw in the towel.

Re: Apple doesn’t want you developing hobby apps

#47
post #8

> All of this just smells of greed. Apple is a for profit company. I could turn this around and say that it's greedy to expect a company to offer these tools for free. There's an investment on their end as well.

They aren't not offering something for free, they are actively obstructing the localised and personal exploitation of an inherent device capability by its owner.

Re: Apple doesn’t want you developing hobby apps

#48
post #20

Full PWA support can't come soon enough!

It's basically here. We've been using it in production for our clients for almost a year now. The #1 reason we are moving away from iOS native to web app is because of Apple's policies and how convoluted the signing experience is.

Do PWAs have access to system things like being able to do background uploads and send system notifications?

Re: Apple doesn’t want you developing hobby apps

#49

$99 per year is pennies if you are truly spending time with the platform. Apple could charge 10 times this and still make away like bandits, I think $99 is a good price point because it weeds out folks looking for an easy system to hack at. This is good.

Lots of people in the global view don't have that kind of disposable income. Apart from low income economies also the disadvantaged, teens/kids, etc.

Re: Apple doesn’t want you developing hobby apps

#50
post #44
post #39

Earlier quoted context omitted.

That's a distinction without a difference.

The difference is that not being able to develop hobby apps is a side effect of that policy, not that the policy's main aim is to prevent hobby apps from being developed.

We don't know either way. The reality is they're being hindered
Post reply on HN