Apple doesn’t want you developing hobby apps
41–50 of 535 posts
Re: Apple doesn’t want you developing hobby apps
#42Full PWA support can't come soon enough!
Meanwhile Android is 70% market share worldwide with that desired "full PWA support". Where are these amazing PWAs?
Re: Apple doesn’t want you developing hobby apps
#43> All of this just smells of greed. Apple is a for profit company. I could turn this around and say that it's greedy to expect a company to offer these tools for free. There's an investment on their end as well.
Re: Apple doesn’t want you developing hobby apps
#44I doubt this is "Apple doesn’t want you developing hobby apps", so much as "Apple doesn’t want dev accounts to be an easy backdoor for sideloading apps" and hobby apps are an acceptable casualty.
That's a distinction without a difference.
Re: Apple doesn’t want you developing hobby apps
#45I’m not defending this, but after 15 years, I don’t see the point in complaining. We complain (rightfully) about the amount of crap in the App Store and Apple's capricious review policies that don’t stop the scammers, but for better or worse, the $99 fee IS a barrier to entry that I would argue has made the iOS ecosystem better than Android. I’ve been paying $99 a year for early access to iOS betas and for my own tes…
Re: Apple doesn’t want you developing hobby apps
#46Re: Apple doesn’t want you developing hobby apps
#47> All of this just smells of greed. Apple is a for profit company. I could turn this around and say that it's greedy to expect a company to offer these tools for free. There's an investment on their end as well.
Re: Apple doesn’t want you developing hobby apps
#48Full PWA support can't come soon enough!
It's basically here. We've been using it in production for our clients for almost a year now. The #1 reason we are moving away from iOS native to web app is because of Apple's policies and how convoluted the signing experience is.
Re: Apple doesn’t want you developing hobby apps
#49$99 per year is pennies if you are truly spending time with the platform. Apple could charge 10 times this and still make away like bandits, I think $99 is a good price point because it weeds out folks looking for an easy system to hack at. This is good.
Re: Apple doesn’t want you developing hobby apps
#50Earlier quoted context omitted.
That's a distinction without a difference.
The difference is that not being able to develop hobby apps is a side effect of that policy, not that the policy's main aim is to prevent hobby apps from being developed.