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Microsoft accidentally revealed a UI design prototype for the next Windows

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41–50 of 97 posts

Re: Microsoft accidentally revealed a UI design prototype for the next Windows

#41
post #38

Earlier quoted context omitted.

s/popular/common/ I sometimes wish portrait oriented 4:3 monitors had become the dominant form.

I’m a bit surprised phones haven’t cause verticle 9:16 to become a bit more common.

9:16 is too tall and therefore tiresome shite. Source: I've been using some monitors like that. It's 2:3 or 3:4 or 4:5, otherwise your neck is going to hurt.

But hey, I embraced wide screens by using multi-column layouts, you should try them some time.

Re: Microsoft accidentally revealed a UI design prototype for the next Windows

#42
post #24

Earlier quoted context omitted.

Because new batch of PMs are joining and they all have promotion cycles they want to do well at

Can we get an amendment to the US Constitution banning promotion-driven-development? Seriously, I feel like that would improve by 2x the output of the US economy.

Rest assured that, for this one, it’s a worldwide thing.

Re: Microsoft accidentally revealed a UI design prototype for the next Windows

#43
post #16

What should we put in the most dominant top left position? Why, that’s easy, the fucking weather. Except you know it’s not going to be the weather. It will be, mark my words, a portal for advertising and sponsored content, the revenue maker in the very top left corner. If there’s a better metaphor for an insipid lack of relevancy at all times, the weather couldn’t possibly be a more suitable fit.

Wasn't weather report on TV always a glorified ad space, unless it was an appendix to news?

Re: Microsoft accidentally revealed a UI design prototype for the next Windows

#44
post #14

"We want it to look like MacOS, but without any consistency and keeping some system components that were written for Windows XP, but we haven't bothered to update yet." "It will require the lastest processors and 32 GB of RAM because OEMs need to sell computers and all of the windows components are using Electron (or similar memory-hungry web UIs)." "Teams and Loop will be fully integrated to enable maximum synergy f…

You write it as a joke, but I recently got myself a PC with Win11Pro. First glance: brand new UI. Until you open some specific settings, or choose "more options" from a context menu, then it's Windows 10. Then you need to tweak something else, and it's suddenly it's Windows XP. And when you go to something in the device/hardware area, you're confronted with a dialog that hasn't changed since NT.

Just wait until they add Android UI as well!

Re: Microsoft accidentally revealed a UI design prototype for the next Windows

#45

always more and more vertical space wasted 16:9 is the most popular aspect ratio on desktop, there is no valid reason to waste more vertical space that's poor UX

That's why I love Ubuntu. Keep that dock on the left, maximize vertical space. (Too bad the default GTK is a bit to loose on the padding)

Re: Microsoft accidentally revealed a UI design prototype for the next Windows

#46
So Windows 10/11 is supposed to have a finished look at this point?

Just polish the damn thing and finish what you started with WSL1 instead of suddenly adding advertisement popups and sports news into a released product and creating new superficial design changes and notification features for the casual user in each and every version.

I as many others am required to use this for work, because you have already won so many platforms, the most recent being Teams. Why not just polish it, so we actually WANT to use it, so casual users would join us, too? Isn't that exactly what Apple did with the Mac?

Re: Microsoft accidentally revealed a UI design prototype for the next Windows

#47
post #38

Earlier quoted context omitted.

I’m a bit surprised phones haven’t cause verticle 9:16 to become a bit more common.

9:16 is too tall and therefore tiresome shite. Source: I've been using some monitors like that. It's 2:3 or 3:4 or 4:5, otherwise your neck is going to hurt. But hey, I embraced wide screens by using multi-column layouts, you should try them some time.

I have two ultrawides and two 4k (both 16:9 but one in portrait) along with the MacBook Pro screen - it’s nice. The key is not maximizing windows.

Re: Microsoft accidentally revealed a UI design prototype for the next Windows

#48
post #28

I can't wait to have this live alongside the last 6 Windows new UI languages in various incomplete ways (7? Can go pre-XP anymore?) I don't understand Microsoft insistence on introducing a brand new design language this often. Just make one and consolidate everything under it. Also... holy hell does that scream Mac with the icons on the top right and the dock that isnt a dock on the bottom.

All the phones look like that now, too

Re: Microsoft accidentally revealed a UI design prototype for the next Windows

#49

They can change it to whatever as long as it's fully consistent and doesn't have menus from Windows 95. At this point I don't even know if it's possible.

I installed Windows 95 in a VM for fun and nostalgia recently and it struck me how consistent it was. Sure the colors and styles aged but wherever you were, buttons were buttons, settings boxes were setting boxes, windows were windows, task bar was a task bar, toolbars were toolbars …

Frankly, I’d argue that changing most settings is easier in windows 95.

It wasn’t perfect but it was a solid UX base with a lot of logical concepts to evolve from.

Re: Microsoft accidentally revealed a UI design prototype for the next Windows

#50

"We want it to look like MacOS, but without any consistency and keeping some system components that were written for Windows XP, but we haven't bothered to update yet." "It will require the lastest processors and 32 GB of RAM because OEMs need to sell computers and all of the windows components are using Electron (or similar memory-hungry web UIs)." "Teams and Loop will be fully integrated to enable maximum synergy f…

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