Earlier quoted context omitted.
The original was fairly railroaded as well, outside of a few hubs. Which is exactly like DXHR, come to think of it.
The direction of the story was railroaded in the original, but the player's flexibility in how they approached each mission was definitely not. HBomberguy did a whole video about how DXHR failed to achieve the same level of freedom of problem-solving that the original did. It's quite good, but also very long. Worth it, IMO. https://www.youtube.com/watch?v=bgJazjz9ZsA
Panoramas of Deus Ex Human Revolution
41–43 of 43 posts
Re: Panoramas of Deus Ex Human Revolution
#42Earlier quoted context omitted.
I hope you've played the original too! It is worse in some aspects of gameplay, but it's significantly more immersive and the plot is fantastic (and aged a little too well).
I’ve heard all good things but I’m hesitant as it might feel too old. I’d jump on a remake right away though.
A. You'll get over the clunkiness, it takes a lot of gameplay ideas way further than HR or MD. You will understand why some say HR & MD don't hold up, even though most think they're impeccable.
B. Hoo Boy, this[0[ was a lot the day lockdowns started to hit.
Re: Panoramas of Deus Ex Human Revolution
#43The art direction of that game is probably the best I've ever seen. It's incredibly cohesive and very, very deep. Everything from the architecture, to clothing, lighting and colour palettes is in perfect harmony.