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How Rust 1.64 became faster on Windows
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Re: How Rust 1.64 became faster on Windows
#42Re: How Rust 1.64 became faster on Windows
#43Quoted post unavailable.
Electron does not have to be slow, just how web applications in general do not have to be slow, multi-megabyte monstrosities.
I bet you would be surprised if you knew where even specialized, sort-of-embedded UI is moving. Hint: it’s not native.
Re: How Rust 1.64 became faster on Windows
#44Quoted post unavailable.
Do hypothetical 1000% performance gains matter if perceived performance is already within acceptable limits?
Wasting time gold plating solutions with no meaningful tradeoff is a negative trait, not a positive one.
Re: How Rust 1.64 became faster on Windows
#45Quoted post unavailable.
Re: How Rust 1.64 became faster on Windows
#46Re: How Rust 1.64 became faster on Windows
#47Quoted post unavailable.
Re: How Rust 1.64 became faster on Windows
#48Quoted post unavailable.
Re: How Rust 1.64 became faster on Windows
#49Earlier quoted context omitted.
Nowadays it's possible to opt for a best of both worlds situation: https://tauri.app/ or https://github.com/sciter-sdk/rust-sciter
Electron uses chrome everywhere, Tauri uses the system webview which is very different and vastly inferior.
Re: How Rust 1.64 became faster on Windows
#50Quoted post unavailable.
> On the other hand there are guys who don't waste much time and pick Electron for their app, for a 1000% performance degradation. Do hypothetical 1000% performance gains matter if perceived performance is already within acceptable limits? Wasting time gold plating solutions with no meaningful tradeoff is a negative trait, not a positive one.
For an individual, no.
For the gigawatt of power you just wasted nationwide, yes.