Earlier quoted context omitted.
Ligatures are amazing, I don't understand why anyone would like ascii "compound versions" of a set of symbols when there are thousands if not many hundreds of thousands of great symbols that were used in older typographic settings that are available for usage.
I personally like font ligatures, but I'd much rather have true Unicode "synonyms". E.g why shouldn't `!=` and `≠` be synonymous tokens?
Monocraft: A programming font based on the typeface used in Minecraft
41–50 of 89 posts
Re: Monocraft: A programming font based on the typeface used in Minecraft
#42Earlier quoted context omitted.
Ligatures are amazing, I don't understand why anyone would like ascii "compound versions" of a set of symbols when there are thousands if not many hundreds of thousands of great symbols that were used in older typographic settings that are available for usage.
My view: Because languages are defined as those symbols, so why obfuscate it? It would be like collapsing the letters "ch" in english to a new symbol because it's a digraph.
Re: Monocraft: A programming font based on the typeface used in Minecraft
#43Not related to this awesome font, but is it just me who doesn't like fonts ligatures? I'd much rather see !=, than crossed =.
Ligatures are amazing, I don't understand why anyone would like ascii "compound versions" of a set of symbols when there are thousands if not many hundreds of thousands of great symbols that were used in older typographic settings that are available for usage.
Re: Monocraft: A programming font based on the typeface used in Minecraft
#44Earlier quoted context omitted.
Ligatures are amazing, I don't understand why anyone would like ascii "compound versions" of a set of symbols when there are thousands if not many hundreds of thousands of great symbols that were used in older typographic settings that are available for usage.
A few reasons I don't like ligatures when coding: - It makes me have to think too hard to figure out where the boundaries actually lie between characters when I want to edit. I don't want to think about how many times I'll have to press backspace to delete a single "character"; without ligatures, I don't have to think at all. - With ligatures enabled, I have to remember how to type each character-group (e.g., that !=…
Re: Monocraft: A programming font based on the typeface used in Minecraft
#45I'm currently playing Nethack with this font [1], OMG it's just so cool, it makes the game looks good even without using curses mode. [1]: https://i.imgur.com/wsWnMq0.png
Re: Monocraft: A programming font based on the typeface used in Minecraft
#46Earlier quoted context omitted.
Ligatures are amazing, I don't understand why anyone would like ascii "compound versions" of a set of symbols when there are thousands if not many hundreds of thousands of great symbols that were used in older typographic settings that are available for usage.
A few reasons I don't like ligatures when coding: - It makes me have to think too hard to figure out where the boundaries actually lie between characters when I want to edit. I don't want to think about how many times I'll have to press backspace to delete a single "character"; without ligatures, I don't have to think at all. - With ligatures enabled, I have to remember how to type each character-group (e.g., that !=…
Re: Monocraft: A programming font based on the typeface used in Minecraft
#47I'm currently playing Nethack with this font [1], OMG it's just so cool, it makes the game looks good even without using curses mode. [1]: https://i.imgur.com/wsWnMq0.png
Stupid question: how do you make it give you the additional panel on top and the right?
Basically this is how my `~/.nethackrc` config look like:
OPTIONS=windowtype:curses
OPTIONS=autoquiver,confirm:false,hitpointbar
OPTIONS=popup_dialog,perm_invent,showexp,!autopickup
OPTIONS=boulder:0,color,fruit:burgerRe: Monocraft: A programming font based on the typeface used in Minecraft
#48Earlier quoted context omitted.
A few reasons I don't like ligatures when coding: - It makes me have to think too hard to figure out where the boundaries actually lie between characters when I want to edit. I don't want to think about how many times I'll have to press backspace to delete a single "character"; without ligatures, I don't have to think at all. - With ligatures enabled, I have to remember how to type each character-group (e.g., that !=…
Your last point on minor changes make a lot of sense. Are there any fonts that do this?
Re: Monocraft: A programming font based on the typeface used in Minecraft
#49Earlier quoted context omitted.
A few reasons I don't like ligatures when coding: - It makes me have to think too hard to figure out where the boundaries actually lie between characters when I want to edit. I don't want to think about how many times I'll have to press backspace to delete a single "character"; without ligatures, I don't have to think at all. - With ligatures enabled, I have to remember how to type each character-group (e.g., that !=…
I am with you. When you are inverting your logic and need to delete the ! out of != but you have the ligature version you are prone to making a mistake. Best case, you notice it. Worst case you don’t and create a subtle bug.
Re: Monocraft: A programming font based on the typeface used in Minecraft
#50Earlier quoted context omitted.
My view: Because languages are defined as those symbols, so why obfuscate it? It would be like collapsing the letters "ch" in english to a new symbol because it's a digraph.
Isn't combining letters in natural language the original purpose of ligatures?