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Stable Diffusion animation

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41–50 of 107 posts

Re: Stable Diffusion animation

#41
post #39

Last year, when 3090 GPUs were astronomically priced, I thought "screw it, I'll just buy an RTX A5000 for a couple of hundred bucks more." Which begat a second A5000 for "reasons." It was almost prescient. Now all these models are coming out requiring slightly higher VRAM GPUs than a 3090, i.e. more in the range of the A5000, and I get to run them. I am a kid in a candy store this past couple of weeks.

The A5000 and 3090 both have 24GB of ram?

Maybe GP meant 3080.

Re: Stable Diffusion animation

#42

Andreas, author of the Replicate model here -- though "author" feels wrong since I basically just stitched two amazing models together. The thing that really strikes me is that open source ML is starting to behave like open source software. I was able to take a pretrained text-to-image model and combine it with a pretrained video frame interpolation model and the two actually fit together! I didn't have to re-train o…

It's a nifty piece of work. Often when you're trying to get an answer from a regression model or a neural net you have to try to craft your inputs so carefully that you already sort of know, intuitively, what it will figure out. In some way the thought process of the refining the input is more valuable in a lot of quantitative cases than the actual output.

This is simply very impressive... whether or not it was humbly stitched together, you were sort of the first to do it, so take pride.

The next real magic will be reading its net and figuring out how to get [vfx/film] effects from it... which if I were you would probably occupy 22 hours of my day now.

Re: Stable Diffusion animation

#43

AI in animation has been interesting to me for a while now. It leaves me a little conflicted though. If we get to the point where we can throw key drawings at AI and let it handle all the inbewteens without a bunch of tweaking and cleanup afterwards it's going to really suck for places like Korea! I guess all those inbeatweeners will just be another victim of automation. I've always loved animation, but I'll admit pa…

> leaves me a little conflicted though. If we get to the point where we can throw key drawings at AI and let it handle all the inbewteens without a bunch of tweaking and cleanup afterwards it's going to really suck for places like Korea! These comments on every single post are getting really boring.

I think it's pretty normal for people to muse about the impacts future technologies are likely to have on people's lives, including those people who will find themselves out of work. I'm not even advocating that we try to turn back the clock or hold back progress to preserve anyone's careers because I think that'd be boring since it's pretty much settled (it's not going to happen and it's not worth trying to hold back progress).

While I can't expect it to interest everyone, I don't personally mind discussions of specific industries when it looks like their time is coming up though. Each industry is going to have to deal with the change in their own way and we'll all have to adapt in different ways. The more interested in the industry I am, the more interesting I'll find it's decline/collapse. Brace yourself, because when AI comes for the coders that topic is going to dominate this site for some time (at least until the AIs themselves start commenting)

Re: Stable Diffusion animation

#45

Earlier quoted context omitted.

This is not an example of AI handling the inbetweens. This water-morph effect is undesirable for inbetweens.

You're right, but projects like this do make me think AI handling inbetweens well enough to replace animators is where we'll end up eventually and that it's probably not far off.

I don't want to burst your bubble, but it might happen anyway.

The artwork is inside a scene, SD does not understand that scene. The artwork has spatial and human readable emotional relationships. SD does not understand those relationships.

SD can maybe create morphs between frames, as a lateral move between two pieces of generated information, but it will never know how to connect up those images in a manner that satisfies the human requirement of creating a good image.

We already have mathematical tools for interpolating between frames. They are wholly unsatisfying for creating novel artworks. Adding SD to that stack doesn't magically solve that problem.

Your dream idea of killing the inbetween with mathematics would require automating what an artist does by hand to construct and bend space-time upon a blank piece of paper. Describing what an artist does takes time. CTRL+Paint does a good job. With mapping out every possible emotional/visual interpretation of those shapes, between the two frames and allowing the user to pick the resulting outcome.

That is the "tea, earl grey, hot" star trek replicator for art inbetweens. SD is just another tool for filling in gaps with random spam. The real value in this, is that there's a hoarde of young people who want SD and it's outcome. The real art will continue unphased, using SD as a tool, where it fits.

Re: Stable Diffusion animation

#46

Last year, when 3090 GPUs were astronomically priced, I thought "screw it, I'll just buy an RTX A5000 for a couple of hundred bucks more." Which begat a second A5000 for "reasons." It was almost prescient. Now all these models are coming out requiring slightly higher VRAM GPUs than a 3090, i.e. more in the range of the A5000, and I get to run them. I am a kid in a candy store this past couple of weeks.

The 3060 isn't a bad choice, seeing as it has 12Gb of VRAM.

Re: Stable Diffusion animation

#47
post #39

Last year, when 3090 GPUs were astronomically priced, I thought "screw it, I'll just buy an RTX A5000 for a couple of hundred bucks more." Which begat a second A5000 for "reasons." It was almost prescient. Now all these models are coming out requiring slightly higher VRAM GPUs than a 3090, i.e. more in the range of the A5000, and I get to run them. I am a kid in a candy store this past couple of weeks.

The A5000 and 3090 both have 24GB of ram?

I should have mentioned linking the GPUs. I meant requiring slightly more VRAM than a single 3090 can handle. Or a 3080 as others have pointed out. The main difference between the way the 3090 works and the A5000 works is SLI vs NvLink/NvSwitch. I believe the 3090 uses NvLink, but not quite in the same way the A5000 does. I can chain together far more A5000's than I can 3090's. Eight A500's vs four 3090's IIRC. And even chain them across machines with the right h/w, though that's probably a bit of a stretch for my budget. Also, the A5000 will share VRAM, giving me a total usable heap of 48GB with two cards, whereas the 3090 will be limited to 24GB each. I can also share the A5000's with multiple VMs simultaneously, whereas with the 3090's I am stuck doing GPU pass through. All that for only a couple of percentage points drop in performance in video games.

Re: Stable Diffusion animation

#48
post #2

In this example, 25 frames are generated using Stable Diffusion, then frames are interpolated using FILM-Net. I hadn't see FILM-net before, it looks really neat.

This? Looks pretty amazing: https://film-net.github.io https://github.com/google-research/frame-interpolation

You can run it on Replicate too! https://replicate.com/google-research/frame-interpolation

Re: Stable Diffusion animation

#49
post #6

I feel like I’m watching an explosion of progress in AI image generation in real-time. Every day there’s a new application of Stable Diffusion. It’s incredible to watch unfold

I think it's pretty notable how most of the explosion happened since stable diffusion released their model and code as open source, while Dall-E generated initial excitement with their closed source model, but limited progress / creativity since. It's a pretty nice demonstration I think of how much innovation can happen from openness.

GPT-4 (or a reduced version of it) should be opensource too if you ask me :P

Re: Stable Diffusion animation

#50

Very cool! I generated this with 1000 images https://twitter.com/UnshushProject/status/156315821457709465... using the Deforum's Colab[1], it's really easy and now has interpolation too. It was the very first video, I could have made something great but, you know, awesome guys keep releasing AI tech and I'm like a child at Luna Park right now, not able to concentrate. If you are interested in my project (I doubt, you…

I'm definitely interested in your video related bookmarks.

You have generated some pretty cool designs.

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