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John Gruber Has Some Career Advice For Developers

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Re: John Gruber Has Some Career Advice For Developers

#41
The pool of revenue is still small: Since the creation of the app store in July 2008 to July this year, Apple has paid out $2.5 billion to developers and my projected payout for 2011 is $1.995B.

Even so, competition is fierce. In May this year there were 85,560 unique developers writing apps for the store.

Having said that, gold rushes are how big cities are built.

Re: John Gruber Has Some Career Advice For Developers

#42
post #6

"One simple way to look at it is that there are far more people who've never bought an iPhone and who've never bought an iPad, who will in the next five years than all of us who've already bought at least one to this point." That's one simple way to look at it. Another slightly less simple way is that the ones that already have Apple devices are the savviest, hippest, and spendiest consumers around, and you can't pos…

Your comment rests on the assumption that the savviest ones are also the spendiest ones, which most would probably disagree with.

Now that I think about it, Android has 3X (or whatever) the market share of iOS, and no one seems to be making a ton of money from Android (except Google), the future for Android developers is pretty grim if you ask me.

Re: John Gruber Has Some Career Advice For Developers

#43
post #31

Earlier quoted context omitted.

Notably, it's a piece of software in which well-developed minimalism gets you better results than anything else.

The idea is good, but his execution and follow-through leaves something to be desired: http://www.codinghorror.com/blog/2009/12/responsible-open-so...

I've found that [Pandoc](http://johnmacfarlane.net/pandoc/) has picked up the Markdown torch. It's got the most-needed additions using the probably least-controversial markup additions. Works great, is fast, well-documented, and is actively-maintained.

Re: John Gruber Has Some Career Advice For Developers

#44

Someone who calls themselves an Apple developer and who doesn't work for Apple needs to consider expanding their horizons. Mobile developer? That's a little better. Or just, developer. It's a great time to be a developer.

You've missed, entirely, the point. What Gruber is saying is that anyone who is developing for Apple's platforms is about to enjoy an enormous surge of opportunity. As these platforms see even further adoption, their capability will only increase. So if you're in Apple's playground, you're watching it turn into Disneyworld in a way that will never come again once these devices are baked into people's assumptions abou…

>>What Gruber is saying is that anyone who is developing for Apple's platforms is about to enjoy an enormous surge of opportunity. [etc]

Of course he is. That's all he ever does. Everything he says is worthless because you already know how lacking in substance the man is. Damn the Apple users who keep upvoting his garbage.

Re: John Gruber Has Some Career Advice For Developers

#45
post #27
post #16

Earlier quoted context omitted.

In a word: Gruber. His bias towards Apple is unmatched.

He is completely out of his mind. George Lucas, a Saint? Along with Saint Thomas, Saint John, etc.? Words have no meaning anymore... Even Confucius would be pissed of. (When asked what he would do first if given a prime minister position, he say he would rectify the words.)

[deleted]

Re: John Gruber Has Some Career Advice For Developers

#46
At the risk of being a cynical ass, let's not forget that this is basically Gruber playing the modern day equivalent of Levi Strauss: "Come to California/the App Store, you'll get amazingly rich! And while you're here, I am sure you would be interested in some clothing and dry goods/a $6,500 ad on the most influential Apple blog."

Re: John Gruber Has Some Career Advice For Developers

#48

The pool of revenue is still small: Since the creation of the app store in July 2008 to July this year, Apple has paid out $2.5 billion to developers and my projected payout for 2011 is $1.995B. Even so, competition is fierce. In May this year there were 85,560 unique developers writing apps for the store. Having said that, gold rushes are how big cities are built.

How about ad revenue from adMob and other 3rd party ad networks? Revenue from book, magazine, etc. sales, revenue from subscriptions, etc.?

Re: John Gruber Has Some Career Advice For Developers

#49

It would be interesting to know, why being an Apple developer is favourable to being any other type of a developer? For example, android market share is already larger than Apple devices, and people still spend lots of time in front of traditional web browsers. You can still make fortunes and/or have an interesting career with other platforms and technologies too.

[deleted]

Re: John Gruber Has Some Career Advice For Developers

#50

The pool of revenue is still small: Since the creation of the app store in July 2008 to July this year, Apple has paid out $2.5 billion to developers and my projected payout for 2011 is $1.995B. Even so, competition is fierce. In May this year there were 85,560 unique developers writing apps for the store. Having said that, gold rushes are how big cities are built.

How about ad revenue from adMob and other 3rd party ad networks? Revenue from book, magazine, etc. sales, revenue from subscriptions, etc.?

Good point.
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