If you care so much about the opinions expressed by your audience, then maybe take a step back and look at the collective sentiment. This is an opportunity for growth and reflection, not to cry in some corner like a child who’s taken his ball and gone home. You’re a professional, Ron. What would a professional do with this feedback?
“The joy of sharing has been driven from me“
41–50 of 280 posts
Re: “The joy of sharing has been driven from me“
#42I played the original ones and I would have preferred a pixel art closer to the original. That being said, I subscribe what Ron and many people here said. If you don't like it, don't buy it. There's no need for all vitriol. I will buy it the same, since for me Monkey Island was always about much more than the graphics. On top of everything, this is the actual _creator_ of all the games and stories' vision. It's not l…
Re: “The joy of sharing has been driven from me“
#43Now, there is something about the animation style that made me think "oh, this feels kind of cheap". Something in the loose-limbed and kind of weightless movement of the characters. I had to think about it for a while, then I realized it felt like the character animations in the "Fallout Shelter" mobile game (https://www.youtube.com/watch?v=lhOM8dGuHgM) and I guess the association with a microtransaction-based mobile game made me think "cheap".
But I'm an adult, so I don't go and tell the creator he should kill himself just because my brain made this weird connection. Criticism is valid and important, but I think too many people watched those stupid AVGN videos in their formative years and got a warped view of what criticism should look like.
Re: “The joy of sharing has been driven from me“
#44I could give two shits about the art style. I just can't stand the worry that he's going to grimdark the storyline. It is important to me that guybrush and elaine and the gang don't go that way.
At this point I don't really mind what direction they take at the end of the day. I love the characters, and just want to see where they end up.
I do hope we get another game where they play with Claymation style animation, though.
Re: “The joy of sharing has been driven from me“
#45Earlier quoted context omitted.
I'm not sure if it's even an exclusively nostalgia thing. Over the past few years I've seen a lot of complaining around art style changes. Notably the Civ V -> Civ VI art style change pissed a lot of people off. Personally I loved the game, but a lot of series veterans didn't even bother to try it.
In the other thread about this, someone brought up the colloquially named "Zelda Effect". It is most evident when reviewing Wind Waker, which used cartoony cell-shaded graphics: contemporary comments featured quite a lot of vitriol over that decision, but the game is now fondly remembered as one of the best entrants in the series.
Re: “The joy of sharing has been driven from me“
#46I like Ron Gilbert. I don't like all of the games he's worked on but I like most of them. I think it's great that he's making this new game and he's doing it how he wants to. I will likely check it out when it's released and there's a good chance that I'll enjoy it. all of that said, I have a hard time understanding this situation. when you've been making games for decades and you've watched the Internet grow from no…
Re: “The joy of sharing has been driven from me“
#47Gamers are the most entitled consumer group I've ever seen. It's astounding. Someone wants to create something, and there's just so much hate and negativity on something that people didn't even pay for. I've seen it on HN also. Someone creates a thing, and then people pour out of the woodwork to lump horrible criticism. No one is asking for blind praise for what they create, but surely there's a middle ground between…
Re: “The joy of sharing has been driven from me“
#48Re: “The joy of sharing has been driven from me“
#49A lot of creatives have a hard time understanding the product side of art. Games are far more products like movies than they are "art". There have been a bunch of recent examples lately that showcases the minds of masses. Spiderman No Way Home did supremely well by giving the masses what they wanted, and not straying too far from the marvel formula. Sonic the Hedgehog Movie had a awful original art direction. The fan…
[0] honestly I'm also a bit put off by it, but that might just be because it is unfamiliar, which isn't the same thing as bad. Besides, since I consider graphics to be one of the least important things in games I don't think it will affect my enjoyment that much.
Re: “The joy of sharing has been driven from me“
#50I played the original ones and I would have preferred a pixel art closer to the original. That being said, I subscribe what Ron and many people here said. If you don't like it, don't buy it. There's no need for all vitriol. I will buy it the same, since for me Monkey Island was always about much more than the graphics. On top of everything, this is the actual _creator_ of all the games and stories' vision. It's not l…
Pixel art like which of the originals? Monkey Island 3 and 4 had nothing remotely resembling pixel art and were still beautiful.