Earlier quoted context omitted.
What about all the older CPUs and GPUs out there that don't have hardware support for AV1?
That's why I said as it's being adopted. Right now it's just the very beginning of this phase (for instance AMD just started providing hardware decode in RDNA2). So I expect this to become a non issue at some point .
Prime Video Uses WebAssembly
41–50 of 254 posts
Re: Prime Video Uses WebAssembly
#42Personally, to me , whenever I read these stories about how Amazon is doing this novel use of WebAssembly, or how Uber is doing ludicrous engineering effort to keep their React-based app under 300MB for the App Store, I can't help but think: "Man, that's an awful lot of work to avoid writing a native app."
Re: Prime Video Uses WebAssembly
#43Earlier quoted context omitted.
Fair, but in this case I think the tablet should be usable. Sure it's old and only a dual-core cpu, but checking the list of hardware accelerated qualcomm decoder codecs it supports, it lists: vc1, divx, divx311, divx4, avc, mpeg2, mpeg4, h263. Surely AVC which is h.264 should still be supported.. Maybe it gets tripped up trying to use the software google decoder codecs instead? That said, I am not able to test it an…
Can you recommend any resources for learning about video codecs?
Re: Prime Video Uses WebAssembly
#44Prime video has unbelievably bad performance on LG WebOS, and it’s not the platform because Hulu, Netflix, Disney, YouTube are all fine. If this is new and makes their app work acceptably, then great! Just checked and Prime using 90MB in my TV, while YouTube uses 214KB, so maybe I already have the wasm monstrosity.
haven't noticed any performance issues on mine (edit: relative to other apps in that ecosystem) - tho is a newer model. the UHD for in-house productions is pretty darn atrocious tho (looking at you, goliath) edit: HDR, not UHD...tho have only noticed it predominate on their originals vs purchases.
Re: Prime Video Uses WebAssembly
#45Earlier quoted context omitted.
Fair, but in this case I think the tablet should be usable. Sure it's old and only a dual-core cpu, but checking the list of hardware accelerated qualcomm decoder codecs it supports, it lists: vc1, divx, divx311, divx4, avc, mpeg2, mpeg4, h263. Surely AVC which is h.264 should still be supported.. Maybe it gets tripped up trying to use the software google decoder codecs instead? That said, I am not able to test it an…
Can you recommend any resources for learning about video codecs?
Re: Prime Video Uses WebAssembly
#46Re: Prime Video Uses WebAssembly
#47Re: Prime Video Uses WebAssembly
#48What was the reason for web assembly versus just running rust directly on the target hardware? Is the idea that the constrained WASM environment requires less QA than if the hardware was targeted specifically by the rust compiler?
If you target a WASM VM you’re not tied into Rust itself which seems appealing from a risk standpoint
Re: Prime Video Uses WebAssembly
#49Earlier quoted context omitted.
haven't noticed any performance issues on mine (edit: relative to other apps in that ecosystem) - tho is a newer model. the UHD for in-house productions is pretty darn atrocious tho (looking at you, goliath) edit: HDR, not UHD...tho have only noticed it predominate on their originals vs purchases.
I have an LG UHD TV model from 2020 running webOS and I haven't noticed any performance issues either with Prime Video, UHD, HDR or otherwise. I use Bluetooth speakers/earphones for audio. The sound is almost perfectly synced with the video in Prime while there is a noticeably annoying delay in the Netflix app on the same TV.
Re: Prime Video Uses WebAssembly
#50Personally, to me , whenever I read these stories about how Amazon is doing this novel use of WebAssembly, or how Uber is doing ludicrous engineering effort to keep their React-based app under 300MB for the App Store, I can't help but think: "Man, that's an awful lot of work to avoid writing a native app."