There is only a handful of software (outside of games) that I'll shell out my own personal funds for. This is one of them. This is one of the few text editors that can handle stupid large files nicely. It 'remembers' what you have open, even if you don't save - so if the IT department does that random patch, you don't lose anything. Syntax highlighting and tool plugins, so it can make for a reasonable light weight co…
Sublime Text 4 (Build 4126)
41–50 of 110 posts
Re: Sublime Text 4 (Build 4126)
#42Re: Sublime Text 4 (Build 4126)
#43I recently tried Sublime again. It feels much snappier and more responsive than VS Code. Very enjoyable to use.
I know new engine is supposed to speed up rendering, but on my linux boxes, everything feels slightly slower than before.
Not a big deal for an IDE or IDE light, but for what I use sublime for (quick text editing), it's a disappointing change.
Re: Sublime Text 4 (Build 4126)
#44Developer at Sublime HQ here, pleasant surprise to see this stable build reach the front page :) If you have any questions related to ST or otherwise feel free to ask.
What's your test suite like? Whenever something is regressed in a dev build, do you try to cover it with tests? Or are the UI side of things not tested in an automated fashion?
What are the plans for matching VSCode's useful features, like the one whereby all syntaxes can inject themselves into Markdown fenced code blocks etc?
It'd be great to see some better SQL syntax highlighting support - I saw a community effort on the Packages repo aiming to address this. Will there be a way to switch "active" sql dialect? Or configure it per project?
Re: Sublime Text 4 (Build 4126)
#45Developer at Sublime HQ here, pleasant surprise to see this stable build reach the front page :) If you have any questions related to ST or otherwise feel free to ask.
Re: Sublime Text 4 (Build 4126)
#46Earlier quoted context omitted.
Daily driving to do what type of work exactly? I've been using VS Code for years now, and while it is measurably slower (I still use sublime to handle ad-hoc grepping log files as code just won't handle that, and scrollable, highlighting and multicursor is MUCH better than smacking bash pipes together), the batteries included "It just works" approach of code means I don't really see a reason to head back. Maybe it's…
I've meant to ask this for a while, so I'll try here. Doesn't anyone else feel overwhelmed with VS Code? I've used it off and on for years and I still don't understand the hopelessly confusing settings menu, the several json files, or the unintuitive left sidebar. Somehow it just doesn't come together in my brain. Nor the confusing choice for tab colours where the foreground tab feels background. If I want to edit co…
Re: Sublime Text 4 (Build 4126)
#47There is only a handful of software (outside of games) that I'll shell out my own personal funds for. This is one of them. This is one of the few text editors that can handle stupid large files nicely. It 'remembers' what you have open, even if you don't save - so if the IT department does that random patch, you don't lose anything. Syntax highlighting and tool plugins, so it can make for a reasonable light weight co…
Re: Sublime Text 4 (Build 4126)
#48I recently tried Sublime again. It feels much snappier and more responsive than VS Code. Very enjoyable to use.
I agree. I know new engine is supposed to speed up rendering, but on my linux boxes, everything feels slightly slower than before. Not a big deal for an IDE or IDE light, but for what I use sublime for (quick text editing), it's a disappointing change.
Re: Sublime Text 4 (Build 4126)
#49I still daily drive Sublime. I haven’t found an editor with less latency. It’s so fast and so consistent. VS Code feels like Eclipse in comparison.
Vim with my plugins in the terminal is noticeably faster than vanilla sublime for me. Sublime feels like Vim does over a good SSH connection. Its definitely good, but whatever magic terminal emulators use is definitely faster.
Re: Sublime Text 4 (Build 4126)
#50build 4119 works fine though