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Analogue Pocket Hate Story

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41–50 of 168 posts

Re: Analogue Pocket Hate Story

#41

Earlier quoted context omitted.

I watched the DF video. I don't watch LTT because, while the topics are often interesting and the resources and effort is usually there, the technical chops are not. Linus never developed a culture of putting heads down and making sure it's right with a thorough technical understanding. There are too many options for me to waste time on creators not creating well enough.

The LTT video[1] is also from their ShortCircuit channel, their unboxing/ first-impressions channel and should not be confused with their review content. I personally watched the 54 minute in-depth overview from My Life in Gaming[2], and it was clear that LTT/ShortCircuit overlooked or were incorrect in some parts of their initial impressions. EDIT: Specially in regards to the display, they spent no time at all to ex…

I watched the MLIG and MVG videos as well. It seems clear that care and engineering was put into the display logic.

Re: Analogue Pocket Hate Story

#43

This reads like a case of 'all about me'-ism. It sounds like this person negotiated their salary, and then decided the company didn't value them _because_ the company agreed to raise it when asked. If your goal is to have people throw money at you which you don't ask for, you are going to have a tough time working. A company that's willing to double your salary when you point out the offer is low sounds pretty great…

With all due respect, your comment reads like a case of 'I don't know math'-ism.

- $10,000 for four months is the equivalent of a $30K/year salary. That would have been low for me when I lived in Tampa, Florida, in 2000; in Silicon Valley in 2020, you could make more than that working at Panda Express. (This is not an exaggeration for effect, I promise.)

- doubling it to $20,000 is a $60K/year salary equivalent, right? That would have been just fine when I lived in Tampa, Florida, in 2000! In Silicon Valley in 2020, it is…not super great, let's just say. BUT!

- problem #1: "equivalent" is a dodge in practice, since actually it's, well, just $20K flat. WHICH LEADS TO!

- problem #2: the "extra six months" the article referred to the employer trying to add on after the fact did not refer to adding more money to the contract. Now we've gone from $20K for four months to $20K for ten months -- which is actually worse than the original offer -- and at this point we are handily back to "screw this, I'm gonna make more money slinging orange chicken at the mall".

tl;dr: the problem is not with the author wanting their time to be properly valued. "But building hardware is expensive, man" is not sufficient justification for this kind of nonsense.

Re: Analogue Pocket Hate Story

#44

Earlier quoted context omitted.

I find the Anbernic RG351P is excellent and it is not a 500W PC, nor does it have a bad battery life.

That won't be running sub-pixel simulating shaders.

It won't... but with a screen size that small how much does that matter??? I own a RG351P and it's an excellent device for the money.

Not saying it doesn't matter at all, just that smaller screens seems to make that kind of thing less obvious.

To each their own though.

Re: Analogue Pocket Hate Story

#45

Earlier quoted context omitted.

The Pocket is a unique product here. Analogue spent effort characterizing and reproducing the color and LCD response profile matrices of the target systems. Having 10x integer scaling allows for very detailed sub-pixel simulation. It's 2022 and we're getting sub-pixels in our sub-pixels. Big whoop, right? My 500 W PC with a 40" OLED panel can do that with ease. Well this can do it in a handheld with 7+ hours of batte…

> Analogue spent effort characterizing and reproducing the color and LCD response profile matrices of the target systems Watch the linus tech tips video, the failed completely in this regard.

I didn't really see that in https://www.youtube.com/watch?v=h6l5fAbcim0, FWIW.

Re: Analogue Pocket Hate Story

#46

Earlier quoted context omitted.

That won't be running sub-pixel simulating shaders.

It won't... but with a screen size that small how much does that matter??? I own a RG351P and it's an excellent device for the money. Not saying it doesn't matter at all, just that smaller screens seems to make that kind of thing less obvious. To each their own though.

It's a long path to go down. Retro gaming is a boutique cottage industry. It's not at all like audio because it isn't snake oil. People perceive differences in CRTs, sound chips, analog video and audio drivers, etc. Does any of it matter? Does anything matter?

I like to tinker and I'm a display junkie. Playing retro games revitalizes me by bringing my headspace back to when I was young. Little me loves these toys. It would be trivial for me to fall down a cynical nihilistic cliff any moment of any day. If a utilitarian wants an explanation, they can have that one.

Re: Analogue Pocket Hate Story

#47

Earlier quoted context omitted.

It won't... but with a screen size that small how much does that matter??? I own a RG351P and it's an excellent device for the money. Not saying it doesn't matter at all, just that smaller screens seems to make that kind of thing less obvious. To each their own though.

It's a long path to go down. Retro gaming is a boutique cottage industry. It's not at all like audio because it isn't snake oil. People perceive differences in CRTs, sound chips, analog video and audio drivers, etc. Does any of it matter? Does anything matter? I like to tinker and I'm a display junkie. Playing retro games revitalizes me by bringing my headspace back to when I was young. Little me loves these toys. It…

People perceive differences in the audio equipment too, right up until you try a double-blind test.

Re: Analogue Pocket Hate Story

#48

It makes a certain kind of sense. The marketing for these products has always revolved around denigrating software emulators as total, inaccurate trash, which is completely unfair for a lot of reasons (byuu used to have a great blog post about it but I think it is gone). But of course, you've gotta convince people they "need" to spend hundreds of dollars on emulation when it's available for free otherwise. Turns out…

I remember that post; Byuu conceded that FPGAs will always have an edge latency-wise, but was really annoyed that people acted like FPGA magically made things "more accurate" than something like bsnes, saying FPGAs can still be subject to the same bugs or mistakes as emulators, and are harder to develop. I got the impression that Byuu did not like the Analogue people very much.

Re: Analogue Pocket Hate Story

#49

This reads like a case of 'all about me'-ism. It sounds like this person negotiated their salary, and then decided the company didn't value them _because_ the company agreed to raise it when asked. If your goal is to have people throw money at you which you don't ask for, you are going to have a tough time working. A company that's willing to double your salary when you point out the offer is low sounds pretty great…

>A company that's willing to double your salary when you point out the offer is low sounds pretty great to me. Yeah, a $1 to $2 raise, how generous. What I got out of this article is that the author knows the value of their time. $20,000 for 4 to 6 months of work for a software engineer is an insult. They might as well ask him to work for free.

She was very explicit about working on it part-time. If she doesn't know how much of his time it will take, how would the company? Isn't it her job to ask for the appropriate amount of money, and reject an offer which isn't enough?

Re: Analogue Pocket Hate Story

#50
I think Analogue was more than reasonable here?

They offered an entirely reasonable amount of money for anyone who didn't live in the valley (most people), then we're flexible enough to double it when it wasn't enough.

They asked the person to sign a reasonable NDA that sounds much less restrictive than anything I've ever had to sign, and they were out? 6 months of non-competition on a direct competitor in a tech job is nothing.

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