Earlier quoted context omitted.
I am biased in my view. But if you have spare time you can check what was Macromedia Fireworks approach to UI design process. I somewhat agree with preommr on this: "Figma is an absolutely awful design tool that has great collaboration features. For a UI/UX design tool it has terrible constraints, and basically no support for state changes. There's variances now, which came out really recently. Before that, it was ev…
Fireworks was basically sketch + a slice of Photoshop but years before Sketch was even relevant. Absolutely mind boggling how Adobe didn’t see value in it at the time.
Re: Figma: The product design team’s process
#41Actually Adobe killed Fireworks in attempt to push more users in Photoshop/Illustrator land. I remember clearly paying a license only to find out months later that Fireworks is dead.