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New Sauerbraten 2020 Edition Released

sauerworld.org

41–49 of 49 posts

Re: New Sauerbraten 2020 Edition Released

#41
Nice. One question though. It says there are 200 new levels, but doesn't say how many single-player levels there are. I remember Cube having a decent set of high quality fun single-player levels, while Sauerbraten has hardly any at all - has this improved?

Re: New Sauerbraten 2020 Edition Released

#43
post #25
post #15

Earlier quoted context omitted.

I mean, saurworld.org is a news/blog site for this game: http://sauerbraten.org . Can't really blame them for assuming their readership knows what the game is.

As a rule, landing pages for online communities should have some type of link to a "Wait, what the hell is this stuff, and why should I care?" page. Willing to bet a fair number of folks found this, figured out it was some kind of game, and immediately wanted to know more (I certainly did)... but had to dig around to do so. "Sauerbraten" is a very common German dish, for which every search engine (correctly) returns…

I was looking for the information, too. But luckily, it wasn't too hard to find: you scrolled to the bottom and in the footer it says "the game" which includes a link to the game website.

Re: New Sauerbraten 2020 Edition Released

#44
Wow. I had never heard of the project before. Just saw their teaser video and it instantly threw me back to the late 90ies with LAN parties playing death match Duke Nukem or Doom.

The times when we kept our Burgers warm by placing them on the 17'' monitor heat outlets. Not that they really stayed warm, but that didn't matter to us when gaming away the school holidays.

It was the time I got introduced to some very cool people on these nights who taught me html, taught me that there is more than Windows (something called Linux) and a lot of other stuff. Damn - these were interesting times. And it put me onto a track that led me to were I am right now.

Thanks a lot to these people.

Re: New Sauerbraten 2020 Edition Released

#45
I love this engine, sadly it got stuck in MP-only land, making SP games with it is just too hard.

When I was in college I did one of my projects using it, to great results (also I went overboard with the easy to use engine and made even the furniture inside rooms inside buildings... so the FPS tanked whenever you were outdoors and looked at the city buildings, thankfully the demo for presentation was entirely indoors, so my extreme detail was visible only through windows, where it worked fine, excellent culling system the engine has).

Also I wanted to join the Wouter's course in SMU at Guildhall, but too expensive for me :( (also in another country entirely, making things more complicated), this was after tinkering with Sauer source, and wanting to be that good at coding :)

Re: New Sauerbraten 2020 Edition Released

#47

Nice. One question though. It says there are 200 new levels, but doesn't say how many single-player levels there are. I remember Cube having a decent set of high quality fun single-player levels, while Sauerbraten has hardly any at all - has this improved?

the new release brings two more SP maps, in total there are 11. tbh, SP is the only official game mode that the community can contribute maps quickly (without needing a game release for the map to become playable, or without depending on other players), so the amount of SP maps that comes with the installer is not important at all...

Re: New Sauerbraten 2020 Edition Released

#48

I’ve always wanted to know why they named the game Sauerbraten.

It's what I was eating when I designed the original deformable octree structure :)

here's the guy you were looking for: Aardappel, the mind behind it all!!

oh man, maybe you have no idea how many lives you changed with this project <3

Re: New Sauerbraten 2020 Edition Released

#49
post #48

Earlier quoted context omitted.

It's what I was eating when I designed the original deformable octree structure :)

here's the guy you were looking for: Aardappel, the mind behind it all!! oh man, maybe you have no idea how many lives you changed with this project <3

Hah, thanks :) Do note, all the work maintaining this project in the last 10+ years is Lee Salzman, not me: http://sauerbraten.org/lee/
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