Sid Meier's Memoir
41–50 of 61 posts
Re: Sid Meier's Memoir
#42For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.
Re: Sid Meier's Memoir
#43Re: Sid Meier's Memoir
#44For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.
Actually working on a non-violent indie 4X right now, called Slipways [1][2]. It's set in space, but I do owe lots of inspiration to Railroad Tycoon and Transport Tycoon, and the core of the game is about connecting places together so that goods can flow from place to place. It's a much more condensed experience than either of these - 40-60 minutes per playthrough depending on playstyle. [1]: https://twitter.com/kraj…
Fun game btw.
Re: Sid Meier's Memoir
#45For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.
You might want to give Europa Universalis IV, Crusader Kings 2(free on steam), or Crusader Kings 3 a try. Definitely more of a learning curve than Civilization, but can be really fun.
Re: Sid Meier's Memoir
#46For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.
Transport Fever 2 scratched the itch for me when I last had the urge for makin' trains
Factorio also has a very satisfying train mini-game, with a focus on complex signaling and dynamic pathing. Thankfully, there are dials to tune down combat. I like to use the "rail world" preset, which disables enemy expansion.
Re: Sid Meier's Memoir
#47Re: Sid Meier's Memoir
#48Earlier quoted context omitted.
Actually working on a non-violent indie 4X right now, called Slipways [1][2]. It's set in space, but I do owe lots of inspiration to Railroad Tycoon and Transport Tycoon, and the core of the game is about connecting places together so that goods can flow from place to place. It's a much more condensed experience than either of these - 40-60 minutes per playthrough depending on playstyle. [1]: https://twitter.com/kraj…
Why use ESDF instead of WASD Fun game btw.
Re: Sid Meier's Memoir
#49For someone who’s bored with combat-focused games and misses the open nature of games like Railroad Tycoon, who’s following in Meier’s footsteps? I was thinking that if there was a rebooted RT2 I’d buy it in a second but fell off the Civ train due to wanting either less or more plausible combat, not to mention QA.
Actually working on a non-violent indie 4X right now, called Slipways [1][2]. It's set in space, but I do owe lots of inspiration to Railroad Tycoon and Transport Tycoon, and the core of the game is about connecting places together so that goods can flow from place to place. It's a much more condensed experience than either of these - 40-60 minutes per playthrough depending on playstyle. [1]: https://twitter.com/kraj…