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Why do apps from the same company look worse on Android than on iPhone?

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Re: Why do apps from the same company look worse on Android than on iPhone?

#41
post #6

From the apps I've worked on, iOS is a much more profitable platform and thus gets the majority of the focus and the initial app releases. Then apps get ported to Android (where they get heavily pirated and generate a fraction of the sales - regardless if time is spent making the app as good or better than its iOS counterpart.)

All apps shown are free.

[deleted]

Re: Why do apps from the same company look worse on Android than on iPhone?

#42

I think it's the standard that is set by the original creator of the UI widgets available on the platform, in this case, Apple vs. Google. I'm an iPhone UI designer/developer and you can make a really nice looking app without doing any custom design work just by using the widgets that Apple provides. A good example of an app that was nearly all stock is Tweetie 1 for iPhone and it won an Apple Design Award. Apple has…

Android has more market share than iOS, which would seem to suggest it's moved far beyond the "technical, geeky" crowd. My hunch is that we're starting to see a Windows/Mac differentiation here, with Android emerging as the clear winner of mobile and iOS being reserved for the trendy/artistic/quality crowd. That carries over into the apps themselves, with Android apps (like their windows counterparts) being clean and…

That's a fairly optimistic view.

My take is that most purchasers of Android phones are probably quite disappointed with the experience. Whether it's because of battery life, lousy app selection, annoying add-ons by the carrier, or clunky app design.

Sure, slimy salespeople hired by the carriers are pushing Android phones and probably lying about features and quality just as they lie about plan details, etc. Yes they're selling a lot of (mediocre) phones to a lot of naive (or optimistic) people who trust the Google name based on their experience with search or gmail.

I predict a huge backlash as more and more consumers realize they were hoodwinked and should have just gone with an iPhone. Take the Evo 4G for example... the phone shipped unable to even last a whole day on a full charge (with moderate use). This is unconscionable. Clearly nobody who was in a postion to do something about this test drove one of the phones for a few days before moving forward with all the hype and marketing.

I think this will all bite Google when few people decide to upgrade to a new Android phone. The experience is so mediocre that even a few minutes playing with an iPhone, browsing the app store, or talking to the owner about battery life will cause tremendous buyers remorse.

Re: Why do apps from the same company look worse on Android than on iPhone?

#43

I think it's the standard that is set by the original creator of the UI widgets available on the platform, in this case, Apple vs. Google. I'm an iPhone UI designer/developer and you can make a really nice looking app without doing any custom design work just by using the widgets that Apple provides. A good example of an app that was nearly all stock is Tweetie 1 for iPhone and it won an Apple Design Award. Apple has…

Android has more market share than iOS, which would seem to suggest it's moved far beyond the "technical, geeky" crowd. My hunch is that we're starting to see a Windows/Mac differentiation here, with Android emerging as the clear winner of mobile and iOS being reserved for the trendy/artistic/quality crowd. That carries over into the apps themselves, with Android apps (like their windows counterparts) being clean and…

Or perhaps these companies are seeing more purchases/revenue from iOS users, meaning that investing more time and money into an iOS version is a better ROI than putting the same investment into an Android version.

A larger user base doesn't necessarily imply that the same user base is a larger source of revenue. There's a bunch of anecdotal evidence that indicates iOS users are more likely to purchase apps than are Android users.

Re: Why do apps from the same company look worse on Android than on iPhone?

#44

Earlier quoted context omitted.

Android has more market share than iOS, which would seem to suggest it's moved far beyond the "technical, geeky" crowd. My hunch is that we're starting to see a Windows/Mac differentiation here, with Android emerging as the clear winner of mobile and iOS being reserved for the trendy/artistic/quality crowd. That carries over into the apps themselves, with Android apps (like their windows counterparts) being clean and…

Or perhaps these companies are seeing more purchases/revenue from iOS users, meaning that investing more time and money into an iOS version is a better ROI than putting the same investment into an Android version. A larger user base doesn't necessarily imply that the same user base is a larger source of revenue. There's a bunch of anecdotal evidence that indicates iOS users are more likely to purchase apps than are A…

Google, of all entities, has proven you don't need to charge for services to be profitable.

Re: Why do apps from the same company look worse on Android than on iPhone?

#45

I think it's the standard that is set by the original creator of the UI widgets available on the platform, in this case, Apple vs. Google. I'm an iPhone UI designer/developer and you can make a really nice looking app without doing any custom design work just by using the widgets that Apple provides. A good example of an app that was nearly all stock is Tweetie 1 for iPhone and it won an Apple Design Award. Apple has…

Android has more market share than iOS, which would seem to suggest it's moved far beyond the "technical, geeky" crowd. My hunch is that we're starting to see a Windows/Mac differentiation here, with Android emerging as the clear winner of mobile and iOS being reserved for the trendy/artistic/quality crowd. That carries over into the apps themselves, with Android apps (like their windows counterparts) being clean and…

Android has more market share than iOS, which would seem to suggest it's moved far beyond the "technical, geeky" crowd.

OS market share is the easy metric, but it's not the right metric. Read the last six paragraphs:

http://expletiveinserted.com/2011/04/02/ios-versus-android-o...

Applying the Windows/Mac analogy to the mobile market is like trying to cram modern geopolitics into a cold war framework. You'll ruin your mind trying to make it work. Google isn't Microsoft, Android isn't Windows, and smartphones aren't purchased or used like desktop computers.

Apple is still Apple, which confuses people, I'll admit.

Re: Why do apps from the same company look worse on Android than on iPhone?

#46

Earlier quoted context omitted.

Or perhaps these companies are seeing more purchases/revenue from iOS users, meaning that investing more time and money into an iOS version is a better ROI than putting the same investment into an Android version. A larger user base doesn't necessarily imply that the same user base is a larger source of revenue. There's a bunch of anecdotal evidence that indicates iOS users are more likely to purchase apps than are A…

Google, of all entities, has proven you don't need to charge for services to be profitable.

If you're not charging, you still need customers installing and using your app. Note, I said: "Or perhaps these companies are seeing more purchases/revenue..."

Revenue is revenue, whether you get it via a purchase or via eyeballs. If companies are getting less revenue from Android users vs iOS users then there's little reason for them to invest more in making their Android ports look as nice or function as well as their iOS ports.

Re: Why do apps from the same company look worse on Android than on iPhone?

#47

Earlier quoted context omitted.

Android has more market share than iOS, which would seem to suggest it's moved far beyond the "technical, geeky" crowd. My hunch is that we're starting to see a Windows/Mac differentiation here, with Android emerging as the clear winner of mobile and iOS being reserved for the trendy/artistic/quality crowd. That carries over into the apps themselves, with Android apps (like their windows counterparts) being clean and…

That's a fairly optimistic view. My take is that most purchasers of Android phones are probably quite disappointed with the experience. Whether it's because of battery life, lousy app selection, annoying add-ons by the carrier, or clunky app design. Sure, slimy salespeople hired by the carriers are pushing Android phones and probably lying about features and quality just as they lie about plan details, etc. Yes they'…

I'm not sure they're disappointed, per se. The non-nerds I know who bought Android phones are generally pretty pleased to be able to make calls and use the web a bit.

They're not app consumers to the slightest degree. Android represents a small value-add over the dumbphones they had before, which is fine, but they're not part of the vast army that Android partisans seem to think is coming over the next hill.

Re: Why do apps from the same company look worse on Android than on iPhone?

#48

Earlier quoted context omitted.

Google, of all entities, has proven you don't need to charge for services to be profitable.

If you're not charging, you still need customers installing and using your app. Note, I said: "Or perhaps these companies are seeing more purchases/ revenue ..." Revenue is revenue, whether you get it via a purchase or via eyeballs. If companies are getting less revenue from Android users vs iOS users then there's little reason for them to invest more in making their Android ports look as nice or function as well as…

The key here is to look at total revenue, rather than revenue/customer. The incremental costs of serving an additional customer are negligible, while development costs are (relatively) fixed. Thus the relative adoption rates of Android vs iOS customers becomes decreasingly important as the Android user base continues to grow.

Despite the apparent swing in popularity of my original statement, I stand by it. Android is looking more and more what Windows was in the early 90s. It doesn't matter how many iOS users purchase apps; if the Android market share is significantly large it will still be the more profitable platform to develop for.

Re: Why do apps from the same company look worse on Android than on iPhone?

#49
Because Android users don't care. To make the app look nice, you would need to pay for 100 hours of a designer and 400 hours of programming. If it looks like crap, you only have to pay for 400 hours of programming. Android users don't care, so you make more return on your investment by neglecting design.

Apple users all have blogs about the virtues of serif fonts versus sans-serif fonts, so you are not going to sell your apps (or get ad views) if your app looks like crap. Therefore, paying the designer is worth the cost.

Also, Java programmers are a different demographic than Objective-C/Cocoa programmers. Java programmers mostly use Windows, which doesn't have a UI or "user experience". (The experience is mostly in removing spyware.) iPhone developers, by definition, can only use Apple products, thus self-selecting for people that care a little about UI.

Additionally, the finance doesn't really make sense for Android apps. Why would I waste 6 months of my time (which is around $100k) on an app that nobody will pay for when I could write bullshit software for an investment bank and get a guaranteed paycheck no matter what my UI looks like?

Android users get what they want: cheap. iPhone users get what they want: eye candy.

(Just to be clear, I love Android. But "user experience" doesn't mean much to me. As long as I can see my calendar and ssh to my machine at home over OpenVPN, I don't really care about anything else.)

Re: Why do apps from the same company look worse on Android than on iPhone?

#50

I think it's the standard that is set by the original creator of the UI widgets available on the platform, in this case, Apple vs. Google. I'm an iPhone UI designer/developer and you can make a really nice looking app without doing any custom design work just by using the widgets that Apple provides. A good example of an app that was nearly all stock is Tweetie 1 for iPhone and it won an Apple Design Award. Apple has…

Android has more market share than iOS, which would seem to suggest it's moved far beyond the "technical, geeky" crowd. My hunch is that we're starting to see a Windows/Mac differentiation here, with Android emerging as the clear winner of mobile and iOS being reserved for the trendy/artistic/quality crowd. That carries over into the apps themselves, with Android apps (like their windows counterparts) being clean and…

I call BS. My neighbor is a "normal" non-geek who has an android phone and even he notices the difference in app quality and bitches about it all the time (his wife has an iPhone). Just because he isn't "trendy" doesn't mean he doesn't know what quality is. Its his work phone, when his contract is up, he's already decided he's going to lobby for an iPhone and the apps are a huge reason why.
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