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Ask HN: What are you working on?

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41–50 of 99 posts

Re: Ask HN: What are you working on?

#42
Unscatter.com http://www.unscatter.com - A search site (not engine) still in major product development. My TODO list includes simple things like fixing a bug for blekko searches that return 0 results throwing an error page, all the way to build a realtime engine using zeromq and multiple tornado parsing engines to dump into mongodb for the tornado front ends.

What it will likely be is a process of fix the bug, make a new logo (got a great idea for one), add more apis for the raw search, then get to real time processing.

I'm also considering trying to write a caching reverse proxy using tornado and zeromq ( or maybe make it an opportunity to teach myself erlang ) while on vacation to replace nginx. Mainly to keep my mind busy as I'll be in location where I don't think I'll have internet access. Seems like a good time to write a proxy and possibly learn a new language.

Re: Ask HN: What are you working on?

#43
post #24

Recently I've found twitter to be a drag because I'm following way too many people. I want to start following less people so I'm writing a web app that will tell you who tweets the most out of the people you follow. I'd have it finished but I was going around in circles trying to solve a problem that I just realized I don't really need to solve yet. I keep thinking of other features I could add, such as who retweets…

Are you aware of http://proxlet.com/ - similar but not the same - trying to cut down "twitter noise"

Re: Ask HN: What are you working on?

#44
post #35

Earlier quoted context omitted.

Work on it. It's not cheating. There's a good chance that you'll walk in with the idea of working on it and end up working on something completely different. When I did the DC Startup Weekend I walked in with a product and then ended up getting an idea from a comment someone made, went up, pitched it and ended up with a team to work on that. In the end we didn't win, primarily because we were told to keep the pitch d…

You may be right, but 1) if feels like cheating and 2) I specifically asked the event organizer, and he said: "you should really just be bringing your ideas and not a product-in-development." So that's why I'm holding off. I mean, on the one hand, I'd happily commit to the idea, whether StartupWeekend was on or not, but since I'm going, and my team agrees that it's a great idea, I really want to see how far we can ge…

Gotcha.. either way be prepared for a fun high stress no sleep weekend. It's great. One other hint I can give you, bring something you can tether to for internet. Not sure if it was just the location where it was held here, but I ended up tethering my phone to get to the internet because the attendees pretty much swamped the wireless network where we were at.

Oh and if Stephen Douglas is at your startup weekend, ask him to do a one handed keg stand.

Re: Ask HN: What are you working on?

#45
I am working on my start-up: http://pagekite.net/

PageKite aims to make it super-easy for people to self-host websites or other servers by solving all the problems caused by IP address shortages and unfriendly firewalls.

At the current early stage it's mostly useful for making prototype web apps or web designs visible to coworkers or customers without having to go through a deployment step, but there are numerous ways this could develop into a consumer product as it matures.

Re: Ask HN: What are you working on?

#46
I'm making a game for Android that's Tamagatchi meets the Sims meets Civilization. I'm using libgdx as the foundation and building off of there.

Initially the game will be available in two modes, "Challenge" and "Freebuild"; the challenge mode will be time-limited or resource-limited challenges to take your tribe through. The Freebuild mode will just let you grow your tribe in a set environment like a tamagotchi/sims game - get them foraging/hunting for food, building shelter, etc,.

Ultimately I want to add a third mode, "PvP" where you will play in a large world populated with other players and you'll need to cooperate and coexist or crush them depending upon your play style.

Re: Ask HN: What are you working on?

#48
A physically based renderer that will be able to calculate photosynthetically active radiation and usable radiation in aquariums. I'm into planted tanks. Currently I'm mostly programming the render part and decided that a stochastically progressive photon mapper is good enough and will make it easy to calculate the intensity and reflector efficiency and also get a photo realistic render of the tank. I'm using Java3D to grab/create the geometry and parts of pbrt in my own sppm-implementation. Here is the latest result: http://www.flickr.com/photos/defdac/5513265646/

Don't know if it is startup material though? It's a hobby but I would really love working with light calculations or combine my knowledge about plant physiology, electro magnetic radiation and graphics programming.

Re: Ask HN: What are you working on?

#50
We are building web iPhone & Android apps that consume and filter the social media content bars/restaurants are pushing. Ultimately we'll be combining this with a bunch of location based services, recommendations and group communications. --> http://www.barbird.com (also free on iPhone/Android)
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