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Epic Games releases "Nineteen Eighty-Fortnite" ad

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Re: Epic Games releases "Nineteen Eighty-Fortnite" ad

#41
post #36
post #15

I don’t care about Fortnite, but I would love to have the option to install alternative apps stores on iOS. This has to be the most dramatic example of “running to the press” to date, which I’m sure Apple loathes. If nothing else it’s entertaining.

I'm curious as to why as a user you want alternative app stores? I understand as a developer why you would but it is less obvious to me how it would improve the experience for users.

Getting the app for 20-30% less money would seem to be desirable for the users.

Re: Epic Games releases "Nineteen Eighty-Fortnite" ad

#43
post #3

Who watches this ad and doesn't immediately realize how ridiculous it is? Epic is a multi-billion dollar company taking pot shots at another multi-billion dollar company. Are people so easily swayed to their particular favorite capitalists? Have we really not moved on from "Sega does what Nintendon't"? Edit: To be clear, I'm not supporting Apple here. I just think this particular ad is a wild shot to take. I know it'…

I'm with you, I watched it and had a bit of a chuckle till I saw the "plea" at the end.

Re: Epic Games releases "Nineteen Eighty-Fortnite" ad

#46
I wonder if anyone has any data on what percentage of the kids who play Fortnite on iOS have access to anything else to play it on. Because I feel like that number will be very important to anyone at Apple contemplating "okay, fuck it, who cares, what if we just pulled Epic's authorization to run these things on iOS entirely".

There are probably a bunch of other reasons to not consider that option but I would bet money there are people on both sides of this argument giving serious thought to that option.

Re: Epic Games releases "Nineteen Eighty-Fortnite" ad

#48
post #20

Apple is providing the platform that enables Epic to distribute their game for FREE to a billion+ users. Why shouldn't they take a cut from the in-app purchase monetization? It costs Apple server hosting, bandwidth, engineering to provide this service. Providing an alternative payment method at a discount is not the answer here, obviously players will choose the cheaper option. If Epic wants more money, maybe they sh…

> Apple is providing the platform that enables Epic to distribute their game for FREE to a billion+ users. Why shouldn't they take a cut from the in-app purchase monetization? Then they should charge the developer for install costs + profit, not charge for all transactions happening in the game that have nothing to do with Apple and impose no cost on them . That's retarded. It's like a landlord taking 30% of sales fr…

Except the game is free, so all free games can freeload?

Re: Epic Games releases "Nineteen Eighty-Fortnite" ad

#49

Apple is providing the platform that enables Epic to distribute their game for FREE to a billion+ users. Why shouldn't they take a cut from the in-app purchase monetization? It costs Apple server hosting, bandwidth, engineering to provide this service. Providing an alternative payment method at a discount is not the answer here, obviously players will choose the cheaper option. If Epic wants more money, maybe they sh…

Epic could distribute the game themselves easily, if you don't remember they have their own videogame store in PC. They do the same on Android.

You can sideload on iOS devices now?

Re: Epic Games releases "Nineteen Eighty-Fortnite" ad

#50
post #36
post #15

I don’t care about Fortnite, but I would love to have the option to install alternative apps stores on iOS. This has to be the most dramatic example of “running to the press” to date, which I’m sure Apple loathes. If nothing else it’s entertaining.

I'm curious as to why as a user you want alternative app stores? I understand as a developer why you would but it is less obvious to me how it would improve the experience for users.

There are lots of private apis in iOS which developers are not allowed to use but would allow for a richer, wider variety of apps.

For example f.lux has a large feature set which isn’t built into Apple’s night shift. F.lux relies on a private api so the only way to get it on iOS is through Cydia or some other jailbreak App Store.

Also I can imagine there would be lots of possibilities for third party watches if apps could have properly backgrounded processes. Android watches are generally crippled on iOS when compared to the Apple Watch.

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